With the release of Genshin Impact Version 3.0 just around the corner, game developer HoYoverse has already begun hyping up the playable characters arriving over a month from now in Version 3.1, as part of a carefully coordinated process dubbed “drip marketing” by fans. Today’s 3.1 drip marketing consisted of official splash-art of three new characters – two we’ve seen before, and one we haven’t (well, unless you’ve been following Genshin Impact leaks very closely, in which case you’ve seen all these characters and probably more).
All three of these characters hail from the soon-to-be-released region of Sumeru, which will receive its first expansion in Version 3.1 alongside a new chapter of the Sumeru Archon Quest, Story Quests for the five-star characters Cyno and Nilou, and presumably a Hangout Event centered around the four-star character Candace. In other words, you’ll have plenty of opportunities to spend time with the characters you like (as long as you do your Daily Commissions and save up Story Keys), before obtaining one or more of them through a limited-time banner. Like all four-stars, Candace will head directly to the permanent Standard Banner in Version 3.2, but if you want either Cyno or Nilou you’d better start stockpiling Primogems and strategizing, because with so many five-stars in the game at this point there’s a chance they won’t rerun again for months.
But who to pull for? The answer to that age-old question will vary depending on your personal preferences – someone who pulls for characters based purely on their damage output and the comfiness of their gameplay might feel differently about, say, Nilou, than someone looking for visually appealing characters with an endearing personality and/or lore relevance – but with the limited information at our disposal I think I’m ready to hazard a guess at how different players will answer that question for themselves, and which of these banners will be most successful as a result (with the caveat that we’ll never really know how many people pulled specifically for Candace, because she’s free).
Going in alphabetical order, let’s start with the character we know least about, Candace – a Hydro Vision-wielder who is rumored to have healing and shielding capabilities befitting the fierce “Guardian of Aaru Village”. With the help of her trusty polearm, Candace ensures that the inhabitants of Sumeru’s humid rainforests and its arid deserts alike respect her village’s neutrality in the conflict between these two forces of nature, and that no harm comes to her people that is not at once reciprocated. In terms of gameplay, she’s very likely either a sub-DPS or a niche support for Nilou and other Hydro characters, but there haven’t been many leaks regarding her kit.
As for whether she’s lore-relevant or will be going forward, that too is difficult to determine – she will play a role in the Sumeru Archon Quest, but as of right now, so will every playable character in Sumeru, so we’ll just need to wait and see if her role is especially prominent. It could be one of those situations where she shows up for all of thirty seconds to help us finish a fetch-quest (i.e. Sayu in the Inazuma Archon Quest), or she might deliver a thirty-minute long, exposition-heavy, unskippable monologue about the ancient history of Sumeru (i.e. Albedo, Dainsleif, and Zhongli any time they open their mouths).
One thing about Candace that we can discuss here and now is her name and her design, which are greatly at odds with each other. Candace is the Latinized form of Kandake, a title reserved for the sisters of Kushite kings in the ancient kingdom of Kush (which sprawled across most of modern-day Sudan and Egypt). There were several notable Kandakes of Kush, but most if not all of these women were Black, just as the population of their kingdom was predominantly Black. The character designers over at HoYoverse must have conveniently glossed over that little detail while “researching”, because they’ve transposed the sacred title of Kandake onto a light-skinned woman in vaguely Egyptian clothing.
Knowing that Candace ought to have been depicted as an unambiguously Black woman, that her name ought to have been spelled a certain way, that she ought not to be wearing garments inspired by those of the Kushite kingdom’s culturally distinct rival to the north…all of these things combined make it a lot harder to celebrate the fact that Candace is at least somewhat darker than the other characters in Sumeru (though still significantly lighter than either Kaeya or Xinyan, who are theoretically German and Chinese, respectively). And on top of all this, the list of countries on which Sumeru is loosely based just keeps growing – at this rate, we’ll be lucky if Genshin Impact doesn’t compress the entire continent of Africa into this one corner of Teyvat.
Cyno is yet another example of how HoYoverse is playing mix-and-match with cultures that aren’t theirs to experiment with, although in his case it’s subtler. His name is derived from the Ancient Greek word for dog, kúōn, while his official title, General Mahamatra, comes to us from the Maurya Empire in India, and his design borrows heavily from depictions of the Ancient Egyptian god of mummification, Anubis. Once again, I’m not sure whether to be excited for Cyno’s release because he’s almost as tan as Candace or just disappointed in HoYoverse for their lack of focus.
Well, at least Cyno’s kit sounds promising. The five-star Electro polearm user is intended to be used as a main DPS, synergizing particularly well with Dendro support characters via the “Catalyze”, “Quicken”, and “Aggravate” reactions when Electro encounters Dendro or vice versa. Dendro reactions are a bit complicated, but Cyno will probably be useful in just about any Electro-centric team comp, thanks to his Energy Particle generation and an Elemental Burst that infuses all his attacks with Electro for a short period of time. I am tempted to pull for him; I just need to save up enough Primogems that I can ensure Dehya comes home shortly thereafter or whenever she releases.
And if you’re pulling for characters based solely on their appearance and aesthetics, you could do a hell of a lot worse than Cyno. His hat has jackal-ears and the jackal-ears have ear piercings, need I say more? His personality is also highly endearing – at first glance, he’s stern, severe, even a little intimidating, but once you get to know him you’ll soon learn that he’s a bit of a dork, who tells really bad jokes and collects trading-cards in his spare time. He’s also one of the highest-ranking members of the Sumeru Akademiya, so he’s got lore-relevance if that’s a deal-breaker for you.
Then again, Nilou is also lore-relevant with an endearing personality, and I happen to think she’s the least appealing of the three characters HoYoverse promoted today. Sure, her dance moves are mesmerizing (unsurprisingly, given that she’s modeled on Persian dancers of the Sassanid Dynasty), but her outfit is almost exclusively rooted in orientalist stereotypes of Arabian belly-dancers and bears little resemblance to the dresses and long jackets worn by Persian dancers, which were – and still are – typically very colorful, almost floor-length, and modest, exposing significantly less of the stomach, arms, and legs than Nilou’s. Her design is overtly sexualized in a way that feels extremely disrespectful to the women of modern-day Iran, and to the entire region in general.
But even beyond that, her kit and intended gameplay don’t sound all that interesting at the moment, given that she basically has to be used as an off-field sub-DPS alongside Dendro characters to unlock her full potential, and my initial reaction to all the Dendro reactions is that they’re overly complicated, requiring more strategy than I typically dedicate to the combat in the game (I play primarily for the lore and the characters, if that wasn’t already clear). Nilou’s greatest strength is her ability to activate and amplify the “Bloom” reaction when Hydro (her element) encounters Dendro, but you still need to run a Dendro main DPS with her and at the moment we have exactly one of those, Tighnari, to choose from.
Additionally, there are rumors that Nilou will require a shield to sustain damage from the very reactions she causes (which could be where Candace fits into her teams), so all in all we’re looking at a potentially very niche character with an uncomfortable playstyle. Without access to Dendro reactions, Nilou is a sword-user whose viability, if she has any, will likely derive from her consistent Hydro application – and still, I can’t see her ever beating out all-purpose characters like Yelan and Xingqiu in that department. But I’m not a Genshin Impact theorycrafter, either, so I could very well be overlooking whatever redeeming qualities to her kit there may or may not be.
Anyway, those are all the new characters we were officially introduced to today, and I’m very curious to know which of the three you intend to pull for, which you’ll skip, and how you feel about their designs and rumored gameplay. Share your own thoughts, theories, and opinions, in the comments below!
SPOILERS FOR GENSHIN IMPACT VERSION 3.0 AND 3.1 AHEAD!
If you play Genshin Impact and are active on Twitter, chances are you had already come across the leaked character models of nearly every upcoming character from Version 3.0 through at least Version 3.4, long before HoYoverse gave in and officially revealed most of them in a recent teaser trailer for the upcoming region of Sumeru. The Sumeru character leaks have been (and continue to be) unavoidable – everywhere you turn, there’s fan-art of the most popular characters, redesigns of the characters that fans wish were more culturally and historically accurate (most if not all of them, if we’re being honest), and out-of-context screenshots from the ongoing 3.0 beta of the characters and NPCs we’ll be meeting straightaway when we enter Sumeru near the end of August.
The teaser trailer lays the groundwork for the Sumeru Archon Quest, which is expected to be larger in scope and potentially much longer than the controversial Inazuma Archon Quest. The six characters highlighted in this new trailer, those being Al-Haitham, Al-Tighnari, Cyno, Dehya, Nahida, and Nilou, are each rumored to play a significant role in the Sumeru Archon Quest (and that’s pretty much all I’ll say on that topic, because while this post is spoiler-tagged so we can talk about the characters themselves – primarily their kits and potential playstyles – I don’t want to completely ruin anyone’s enjoyment of the new Archon Quest by revealing story spoilers), but that’s not the only thing these characters have in common.
While there was initially some debate over Dehya’s rarity, leakers now unanimously agree that all six of these characters (including Dehya) belong to the five-star character class – the higher of the two character classes in Genshin Impact. Five-star characters, with their unique burst animations and high base stats, are generally considered stronger or more efficient than their four-star counterparts; therefore, most are only available on limited-time banners that rerun at random intervals, often coinciding with events in which said character plays a significant role. On the one hand, that makes them harder to obtain if you’re not willing to spend actual money on the Primogems you need to pull for characters – but on the other hand, it’s easier to guarantee a specific limited-time five-star for yourself than any specific four-star or even a Standard Banner five-star like Diluc or Jean.
Anyway, I could have told you that everyone in this trailer was a five-star based solely on the fact that Collei and Dori, two four-star characters rumored to be heavily involved in the Sumeru Archon Quest, don’t appear even briefly…the reason being that Collei and Dori, like all four-star characters, will be readily available on the permanent Standard Banner within a month of their first rate-up on Al-Tighnari’s banner – so no one will ever have any incentive to pay for them (and frankly, I wouldn’t pull for Dori even if HoYoverse was paying me, much less spend money on her).
Speaking of Al-Tighnari’s banner, there’s an interesting and surprisingly credible rumor going around that the on-field DPS Dendro bow-user will become the first new five-star to be placed on the permanent Standard Banner since Genshin Impact‘s launch, which is the kind of information that could either negatively affect his banner sales (especially if he’s one of the weaker five-stars, as Standard Banner five-stars tend to be) or potentially boost them (if fans of the character collectively jump at the chance to obtain Tighnari before he ironically becomes harder to obtain amongst a bunch of other five-star units).
Me, I’m saving all my Primogems for Cyno and Dehya, the only two playable characters in Sumeru (at least that we’ve seen) whose skin isn’t literally paper-white, making them by default the darkest-skinned five-star characters in Genshin Impact…although neither character’s skin is actually dark, mind you. In the real world, and almost certainly in the regions of South Asia and North Africa that inspired Sumeru, they’d be considered either light-skinned or white. In almost any other video game, including other gacha games by Chinese game developers like Dislyte, they’d be considered either light-skinned or white. Hell, even in Genshin Impact itself, when compared to brown-skinned four-star characters like Kaeya and Xinyan, and the unambiguously brown NPCs we’re starting to see throughout Sumeru, they’d be considered either light-skinned or white.
Some indignant players have cited the existence of Kaeya and Xinyan as indisputable evidence that the character designers at HoYoverse couldn’t possibly be guilty of perpetuating racism and colorism through their work, and in fact they’re actually progressive and ahead-of-the-curve, which is the type of excuse that I would maybe take seriously if Genshin Impact had, like, four playable characters at most…but as of this writing, that number is closer to fifty-four. And need I remind you that Kaeya and Xinyan are four-star characters, and thus nonsalable? The only reason these two characters and a couple of NPCs from Sumeru have brown skin is because they’re not made to sell, and if that ever changed for any reason, they’d be whitewashed.
That’s what this comes down to, ultimately. Genshin Impact‘s most desirable characters, its five-star characters, are intended to be desirable in every sense of the word (with the exception of Qiqi, a literal child), and their character designs almost inevitably conform to colorist notions of what is “desirable” because the beauty standards of China and Japan, HoYoverse’s two largest markets, are deeply rooted in colorism. HoYoverse didn’t create the problem, and they’re not the only corporation (nor even the only game studio) perpetuating it, but they also didn’t need to get themselves so deeply entangled in this mess and that’s what’s really frustrating about the whole situation.
Genshin Impact‘s fictional world of Teyvat is comprised of seven regions, and the three that have been released to date – Mondstadt, Liyue, and Inazuma – are inspired by late Medieval or early Renaissance-era Germany, Qing Dynasty China (well, to some extent), and Edo Period Japan, respectively. At those specific points in each country’s history, all three would have been predominantly ethnically homogeneous. Sumeru, however, isn’t based on just one country, but rather an amalgamation of something like thirteen different countries between Morocco in the west and India in the east – most of which are and have long been ethnically heterogeneous and racially diverse, by virtue of being situated at the junction of Africa, Asia, and Europe.
That’s why I have no sympathy for HoYoverse in this situation: because if you’re aware, as the game developers must have been after doing even the slightest bit of research into South Asian and North African people and their cultures, that you can’t ever commit to portraying these people and their cultures with even a modicum of respect, then you ought to either commit to the challenge and all of the responsibilities that come with it, or stop and think of a different story setting you can “borrow” from the real world that won’t have detrimental real-world consequences on the people whose cultures and history you’re “borrowing” if you mess up, as you inevitably will if you do what HoYoverse did, which is to stubbornly plow ahead without consideration for the consequences.
Even if you dismiss the lack of skintone diversity amongst the playable characters because “there are some pale or light-skinned people in South Asia and North Africa” (nobody’s saying there aren’t, by the way – we’re saying that it’s colorist for the playable characters from Sumeru to all be white or light-skinned, while the NPCs are tan or brown, but whatever), there’s still a stark difference between HoYoverse’s approach to the previous three regions and their current approach to Sumeru. For instance, the game developers very deliberately singled in on a specific time-period in Japanese history as the basis for Inazuma, to ensure that while they played around with more fantastical elements their focus remained clear and their vision remained cohesive. But with Sumeru, they’ve blenderized so many different cultures it’s impossible to tell which one is even the main ingredient in this dreadful concoction – which is spiked with a heavy dose of orientalism and exoticism for good measure.
That lack of focus behind-the-scenes is attested to in-game by Sumeru’s very own geography, which ranges from a humid rainforest on the borders of Liyue, to an arid desert in the far west where Sumeru butts up against the region of Natlan…with nothing in between but a few miles of sparsely-forested wasteland to ease that abrupt transition. We can see it again reflected in the whimsical architecture of Sumeru City, which bears little resemblance to anything in the real world, and in the fantastical flora and fauna of the rainforest area (the desert won’t be released until Version 3.1). And I’m sad to say it’s a recurring theme throughout the character designs – Al-Tighnari, Al-Haitham, Dehya, Nahida, and Nilou are Arabic/Amazigh/Persian in name only, and Cyno…isn’t even that.
Al-Tighnari, the first Dendro five-star in Genshin Impact, fittingly bears the name of an early 12th Century Arab agronomist and botanist…which makes it all the more upsetting that his design is unspeakably ugly and poorly-researched. He’s wearing a navy-blue hoodie (you can zoom in for yourself, it’s a literal hoodie) with mismatched sleeves because Genshin Impact‘s character designers are obsessed with asymmetry, navy-blue gloves (with rust-colored finger-pads, because why settle on just one hideous color when you can have the whole rainbow?), big rubbery-looking navy-blue bangles hanging off his arms, navy-blue lace-up boots, baggy navy-blue pants with red stripes down the sides, and a severe navy-blue bob hairdo with lime-green highlights. On top of all this, he has the ears and tail of a fennec fox…a navy-blue fennec fox, to be precise. I’ll be right back, I have to aggressively scrub my eyes with soap.
Ah, that’s better. Where were we? Oh yes, the next character on the list isn’t going to be playable until Version 3.4 or Version 3.5 at the earliest, but Twitter is already thirsting over Al-Haitham because he’s a tall and mysterious white man in a skin-tight, semi-transparent black bodysuit with one shoulder exposed (he has more muscle definition than Itto, I’ll begrudgingly give him that). Al-Haitham is rumored to be a Dendro sword user, although his release is still so far off that there haven’t been any leaks regarding the rest of his kit or potential playstyle. His design is sleek and futuristic, comprised of a lot of harsh angles and sharp lines; I don’t hate it, I just hate that it was probably chosen at the cost of the beautiful traditional clothing of any number of South Asian or North African cultures.
Cyno, whose name is derived from the Ancient Greek word for “dog”, kúōn, is an on-field main DPS Electro polearm user who lives in the desert area of Sumeru amidst the crumbling ruins of a civilization that once worshiped anthropomorphic gods similar to those of Ancient Egypt – including a jackal-headed deity whom Cyno emulates with his long-eared hat. I like the hat and its adorable ear-piercings, don’t know how I feel about the rest of Cyno’s outfit, which is relatively skimpy in comparison to most male characters in the game…it feels a bit like one of those ridiculous Halloween costumes for (white) adults that exoticize and fetishize Ancient Egyptian culture, but I’m hoping it’s not really that bad. We can’t see the entire outfit, to be fair.
I have similar concerns regarding Dehya, who is essentially wearing ripped jeans and a crop-top – not exactly what I would have picked out for a character who shares her name with a legendary 7th Century Amazigh queen, but maybe that’s just me. Nonetheless, Dehya is easily the best-dressed and most well-designed of the Sumeru five-stars (in my entirely unbiased opinion as an admirer of tall, muscular, claymore-wielding women), I just wish her design incorporated more…well, any elements of traditional Amazigh clothing. Between now and her estimated release date around Version 3.4 or Version 3.5, there’s still plenty of time to tweak her design slightly, HoYoverse (just please don’t lighten her skin any more, dear lord).
Nilou, described in the trailer as a dancer defying tradition, is rumored to be a sub-DPS or burst-DPS Hydro sword user releasing in Version 3.1, although we’ll meet her sooner than that during the Sumeru Archon Quest, as she’s presumably involved in the rapidly growing uprising against the Akademiya’s authoritarian rule of Sumeru. More research appears to have gone into her design than into certain other characters – Nilou even utilizes traditional Persian dance moves in her signature burst animation, and her outfit, ornate headdress, and tattoos are inspired by the costumes of Persian dancers from the time of the Sassanid Dynasty in what is now Iran. Unfortunately, her outfit has been sexualized to the point where she closer resembles orientalist stereotypes of belly dancers at first glance.
Finally, there’s Nahida – whose kit and playstyle haven’t leaked yet, although she’s currently rumored to be a Dendro catalyst-user releasing in Version 3.2, around the same time the Sumeru Archon Quest wraps up. Her outfit contains no discernible references to the traditional clothing of South Asia and North Africa, and honestly it’s a painfully average design on top of that; she’s wearing a simple, flower-shaped white dress with a couple of emerald-green accoutrements that clash terribly with her paper-white skin and hair. As fan-artists have been quick to demonstrate, Nahida really needed a brown skintone to complement the whites and greens in her clothing and hair if this was the route HoYoverse was insistent on taking with her design.
Well, that’s all of them. Unless there are a couple of four-star characters released in the near future whose designs really blow me away (I might pull for Collei, but I’ve already vowed never to use Dori even if I accidentally obtain her on the Standard Banner), I plan to save my Primogems for Cyno and Dehya…and yeah, that’s pretty much it. Sumeru and its five-star characters have disappointed me greatly – but my disappointment with HoYoverse is nothing compared to the hurt that South Asian, Southwest Asian, and North African fans have felt upon seeing some of these characters meant to represent them and their people, which is why I feel it’s important to actively call out the game developers and demand better…because it’s bad now, but it’s only going to get worse when the region of Natlan, inspired by pre-colonial South American and Mesoamerican cultures, comes out in Version 5.0, unless HoYoverse does something about it now.
We’ll probably never know if MiHoYo, anticipating backlash to the first official look at the three new playable characters coming to Genshin Impact in Version 3.0, revealed the identities of the game’s mysterious villains, the eleven Fatui Harbingers, as a distraction – something to keep the fans content, by feeding them hollow promises of more varied and interesting character designs in the far-off future while in the here and now, the game developers couldn’t even be bothered to experiment with different skin-tones for new playable characters, much less designing entirely new character models. But there can be no doubt that, whether by design or by coincidence, the distraction worked.
In a new Teyvat Chapter Interlude Teaser titled “A Winter Night’s Lazzo”, nine of the ten remaining Fatui Harbingers gather in Snezhnaya to mourn the recent loss of their troupe’s eleventh member, La Signora, and to bury what little remains of her. But the solemn evening quickly devolves into chaos as the Harbingers begin hurling insults at each other from opposite sides of La Signora’s coffin, until only an intervention by the mysterious Pierro, first and foremost of the Harbingers, can put an end to their little lazzo.
For those unfamiliar with the now somewhat archaic Italian term, a lazzo is any short comedic routine in the Commedia dell’arte, typically improvised by its performers to smooth transitions between scenes or recapture an audience’s waning interest. The Commedia dell’arte were comedic or satirical plays performed by wandering troupes of actors that originated in Italy sometime in the 16th Century and later became popular across southern Europe (until they were outlawed by Napoleon in 1797) – these plays always involved the same stock characters with exaggerated personality traits, outlandish outfits and grotesque masks, but the plots would change around them depending on the audience a troupe was catering to at any given moment.
For reasons that remain unclear, the Harbingers have each adopted or been assigned the name of a stock character from the Commedia dell’arte, and they each share a handful of similarities with their Commedia counterpart – although there are key differences worth mentioning as we work our way through the Harbingers in order of appearance. But first, a little background on how the Harbingers came to be: don’t be impatient, this part’s not very long, anyway.
The only thing we can say with absolute certainty regarding the Harbingers’ origins is that they were formed shortly after the Cataclysm (the destruction of the nation of Khaenri’ah and the systematic genocide of its people by Celestia, or by Archons responding to Celestia), and that their founding member was a survivor of the Cataclysm known only by the Commedia alias he took when he first established the Harbingers – Pierro, the Jester. In the roughly five-hundred years since the Cataclysm occurred, Pierro has recruited ten new members (that we know of), and each one seems to harbor a grudge against a particular god, or just against gods in general.
Rosalyne, who became known as La Signora after joining the Harbingers, hated the Anemo Archon Barbatos because he was nowhere to be found when she prayed to him for help during the Cataclysm. Kunikuzushi, or Scaramouche as he was later known, was designed to be a container for the Raiden Shogun’s Electro Gnosis – but she deemed him unfit for the task and discarded him, leaving him to wander the earth aimlessly for centuries until he found the Harbingers. As for Ajax, later Tartaglia…well, I don’t really know what his deal was, but after falling into the Abyss at the age of fourteen and having to battle his way out I wouldn’t blame him for hating the gods just because.
But gods can hold grudges too. At some point, Pierro aligned himself with the nameless Cryo Archon of Snezhnaya, who – despite being a god herself – was also angry at Celestia. We still don’t know why (although it’s been postulated that perhaps the Cryo Archon regrets the role she played in Khaenri’ah’s destruction, as she seems to have been a gentle goddess before the Cataclysm) and we don’t know whether Pierro is actually loyal to her or whether he’s been exploiting her guilt to get what he wants out of the arrangement. It’s telling that Pierro is playing chess with the Gnoses collected from the Anemo and Geo Archons at the beginning of the teaser, indicating that he hasn’t handed them over to the Cryo Archon despite taking them in her name.
Speaking of chess, I know for a fact that I was not the only one who gasped out loud when I saw the Anemo and Geo Gnoses on Pierro’s chessboard, standing in for the white queen and remaining white rook, respectively. The Genshin Impact “chess theory”, which has been around for a while now, has always hinged on the idea that the Archons correspond to specific chess pieces represented by the design of their Gnoses, but this outright confirms it: the Archons – or at the very least their Gnoses – are the pieces that Celestia has been using to protect themselves, but based on the layout of this board time is running out for them and the Fatui would have to make a grievous error for the gods to take back control of the game.
Mind you, we don’t know for sure that this chessboard represents the current state of affairs in Teyvat or if this is just one of many scenarios envisioned by Pierro for how the war could proceed, but the fallen black pawn certainly seems to stands in for La Signora, which means the white knight that took it off the board presumably represents Raiden Shogun, the Electro Archon whose Gnosis is still in the hands of the rogue Harbinger, Scaramouche. Pierro, however, is playing as white (I assume he’s gauging what his enemy will do next), and white is losing badly – at least according to people more knowledgeable about chess than me. I’m starting to regret having never finished The Queen’s Gambit…
Speaking of queens, which piece on this board represents the Cryo Archon, and why doesn’t Pierro have her Gnosis in his possession? That’s very interesting to me. The Cryo Archon’s Gnosis should be the easiest for Pierro to obtain, but if he doesn’t have it does that mean she’s still somewhat distrustful of him even now? And who here represents the Traveler, and their twin sibling? If Celestia is white, what happened to both of their bishops, their other knight, and their other rook – or is Pierro leaving those pieces off the board because he hasn’t obtained the equivalent Gnoses yet? Is Pierro himself the black king, black queen, or neither? Are we overanalyzing all of this?
Anyway…I mentioned that La Signora is the fallen black pawn in this scenario, and that’s largely because a red moth symbolizing her lands on the pawn. Later, near the very end of the teaser, it alights on the stone lid of her coffin and bursts into flame. Because this is Genshin Impact we’re talking about here, we can’t be 100% certain that La Signora is dead. I mean, she’s definitely dead, but if a little bit of her consciousness was able to stay alive in a moth long enough to fly all the way from Inazuma to Snezhnaya, there’s no saying that other moths carrying fragments of her being couldn’t have escaped to various far-flung corners of Teyvat, where they’re just waiting for us to piece them back together and reconstruct Rosalyne.
But for the moment, she’s dead – and for her sake, I hope that her little moth fragments can’t hear what her so-called comrades are saying about her over her literal dead body, because it’s appalling. The only Harbinger in mourning is Columbina, the Damselette, a young woman with what looks like a biblically-accurate angel strapped to the back of her head. Columbina (or Colombina, which translates to “little dove” in Italian) is arguably the most prominent of the female characters in the Commedia dell’arte due to the frequency with which she appears and her close relationships with other characters – she is Pierro’s adulterous wife, Arlecchino’s flighty lover or best friend, the Innamorata’s gossipy confidante and the object of Pantalone’s desires. It makes sense that her Fatui counterpart would be the only character close enough to La Signora while she was alive to even shed a tear for her now that she’s dead.
By contrast, the Harbinger Pulcinella declares loudly that he thinks half a day is all the time needed for Snezhnaya’s citizens to mourn La Signora before getting back to work, with a callousness in his voice that surprises even Pantalone and Arlecchino, who are both equally appalling in their own ways. But if you know anything about the Pulcinella of the Commedia dell’arte, you probably know this much: that he cares about no one but himself. He takes no course of action that is not guaranteed to benefit him, and even when he misjudges a situation or is deceived and led into a trap by his enemies, he still somehow manages to come out on top in the end because he is extraordinarily lucky. The Fatui’s Pulcinella is referred to as “Mayor”, and I have no doubt that he weaseled his way into a position of power by the same means his Commedia counterpart would employ – bribery and deceit.
Before we move on, I want to take a moment to appreciate Pulcinella’s nose. Genshin Impact‘s characters are typically designed in such a way that their noses are almost invisible, but Pulcinella’s not only dominates his face, it dominates the entire space directly in front of him – it’s extremely long and pointy, extending far out beyond his bushy white mustache. We can safely assume this is a reference to the rooster, the bird from which Pulcinella’s name is supposedly derived, and to the long-nosed mask worn by Pulcinella in the Commedia. It hasn’t made him very popular with the Genshin Impact community, sadly, but if there’s any justice in this world, Pulcinella will one day be a terrific five-star unit – just you wait.
If Pulcinella is remarkably alike to his Commedia counterpart, however, than Pantalone is surely the furthest removed. Gone is the skinny old man dressed in tight, brightly-colored trousers and a comically large codpiece, his face hidden behind a half-mask with exaggerated wrinkles – in his place now stands a tall, broad-shouldered, bespectacled man of indeterminate age sporting a tumbling mane of luxurious raven hair and a permanent smirk. It’s only when he opens his mouth that he betrays his true identity, because just like the Pantalone of the Commedia dell’arte, this Harbinger can’t string together a sentence without slipping in a boast about his wealth.
There’s still a difference in their delivery, because whereas Commedia Pantalone is deeply insecure about himself and therefore boasts loudly to ensure his listeners know he’s still richer than they’ll ever be, Genshin Impact‘s Pantalone seems to be content, and thus his boasts are so subtle they might fly over a listener’s head entirely, only to circle back around later like one of those insults that our brains don’t register as insults at first. In short, he’s everything that Commedia Pantalone desperately wishes he were, but could never be.
I have a sneaking suspicion we’ll meet Pantalone in-person shortly before Version 4.0, probably as part of an Event Quest involving Yelan or in a second chapter of Yelan’s Story Quest, Umbrabilis Orchis. The two characters have already been established as archenemies, with Yelan’s character profile revealing that the Harbinger once stole an heirloom belonging to her family – so as payback she snuck into a Fatui camp, stole a priceless fur-coat that Pantalone had intended to present to the Cryo Archon as a gift, tailored it to fit her, and now wears it around all the time. I also firmly believe that every Harbinger has a nemesis amongst the cast of playable characters who will one day either face them in battle or convince them to turn their back on the Fatui.
And on that note, let’s move on to Arlecchino – because in my research for this post, I came across this theory by Reddit user u/catcul7 linking the Fatui Harbinger to the character of Eula, and I haven’t been able to get it out of my mind since. I’d call it a coincidence that the two women look remarkably similar if not for the fact that Eula’s family, the Lawrence Clan of Mondstadt, is known to have ties to the Fatui and at one point was even plotting to overthrow the Acting Grand Master of the Knights of Favonius with their help. Unfortunately, it’s been a while since we last had the chance to sit down with Eula and chat about her family, so here’s hoping she pops up randomly in an Event Quest sometime soon.
Arlecchino in the Commedia is a little bit of everything rolled into one character and stuffed in a checkered costume. He can be the trickster, the fool, the romantic lead, the master of physical comedy – and he can be all of these things separately, or simultaneously, depending on what will hold the audience’s interest at any given moment. The person playing Arlecchino needed to be able to quickly determine what that might be, and to improvise accordingly – sometimes even requiring the entire play to change course and follow after him. He is an agent of chaos, and there’s really no telling what he’ll do because even he doesn’t always know for sure.
That said, there’s only so many different routes you can take a character after two centuries of Commedia dell’arte performances, and certain patterns in Arlecchino’s behavior began to emerge – he was frequently the rival of Pierro, and the lover of Columbina (among countless other women, but Columbina was always his one true love). With Genshin Impact deliberately casting a woman in the role of Arlecchino, they’re teasing the kind of queer representation that fans have pleaded for in the past and never received, and there’s nothing to suggest this will be any different. Arlecchino and Columbina will have flirty voice-lines about one another, they’ll talk about each other in their birthday messages to us, their character arcs will intertwine and they’ll be inseparable in every event where they’re together…and their relationship will linger in that state of nearly-but-not-quite canon forever.
Next up, we have Tartaglia – but players will have already met him during the Liyue Archon Quest and might even have him in their party already, so I’ll just run through the basics real quick before moving along. Tartaglia is a fairly minor character in the Commedia dell’arte, just as he is the weakest of the Fatui Harbingers in Genshin Impact, and both are subjected to constant ridicule. The similarities end there. Tartaglia in the Commedia is typically a civil servant who stumbles through long speeches and “often will find himself stuck on the most obscene syllable in any given word”. Tartaglia the Harbinger is a friend and ally of the Traveler, but nonetheless remains devoted to the Cryo Archon and is currently hunting Scaramouche with the intention of recovering the Electro Gnosis in her name.
His attempts to capture Scaramouche have proved unsuccessful, and the other Harbingers need no further excuse to pile on the insults, with Sandrone remarking that he is “utterly risible”. Sandrone, typically depicted as a peasant from the Italian city of Modena with wooden puppets for a wife and son, has been reinvented as a small girl who uses Khaenri’ahn Ruin Machines as her playthings and servants, earning her the title of “Marionette” from her fellow Harbingers. Now, we know for a fact that Tartaglia is the youngest of the Harbingers, so despite her childish appearance, Sandrone must be older than him – and there’s a strong chance that even this child we think is Sandrone being carried around in the massive hand of a Ruin Machine (dressed rather handsomely, I must admit, in a top hat and ruffled collar) is actually a puppet speaking with the real Sandrone’s voice.
Who knows, maybe the real Sandrone is one of those Russian nesting dolls – maybe we’ll never find her, we’ll just keep finding dolls inside of dolls inside of dolls inside of yet more dolls, until our minds fracture and reality crumbles around us and we begin to question whether there ever was a Sandrone to begin with, or whether this is all an elaborate prank. I’m just throwing out ideas here, but it could be cool in a trippy, existential-crisis inducing kind of way.
Then we have Il Capitano, the great military strategist responsible for leading the Fatui to their recent victories in…uh, somewhere we obviously haven’t been yet! The Harbinger talks a big talk for someone we’ve never once seen at the frontlines during any of our frequent battles or skirmishes with the Fatui – trust me, I would remember a seven-foot tall man with no visible face behind an iron mask. And what’s up with that, anyway? Is he hiding his face, or the fact that he’s not even in the suit of armor? That would track with what we know about Il Capitano from the Commedia dell’arte, which is that he’s almost always depicted as a coward who pretends to be a decorated war veteran in the hope that women will find him more attractive.
It’s still very early in the game, but I suspect that Capitano will play a significant role in Natlan (so probably around Version 5.0 and onwards), when we meet the Pyro Archon who has modeled her nation around the ideal of War. And until Capitano’s true identity is actually revealed, I’m gonna cling to my headcanon that he’s somehow associated with Natlan because I need Genshin Impact to finally acknowledge that Natlan actually exists. We’re two years into this game and we haven’t even met any NPCs from Natlan. I worry that there’s a correlation between that and the fact that we know of exactly one playable character from Natlan, who happens to be darker-skinned than the majority of the cast…but I’m also steeling myself for the inevitable reveal that the rest of Natlan’s playable characters are either light-skinned or white.
That was a bit of a tangent, but maybe not given that our next character is Il Dottore, and he’s the Harbinger we’re almost sure to meet in Sumeru when Version 3.0 releases just about a month from now. If I ignore everything about Sumeru that infuriates me to no end, like the white playable characters dressed in orientalist parodies of Southwest Asian clothing, I could maybe get excited for those interactions because Il Dottore is a character we’ve been waiting a long time to see (he first appeared in the Genshin Impact manga, albeit in a very different form), and he’s blessed with a phenomenal English voice actor (whose identity has not yet been revealed, as of this writing).
In the Commedia dell’arte, Dottore is a doctor – usually a very bad one, whose methods range from humorous to horrific. But because he went to university (or at least, so he claims), he regards himself as the foremost authority on every subject and often spouts utter nonsense to make himself sound smart. He is the rival of Pantalone, and in stories that revolve around the Lovers these two are usually the fathers of the male and female love interest, respectively. In Genshin Impact, Dottore studied at the prestigious Sumeru Academiya to become a doctor, but only avoided being expelled because he became very good at hiding the evidence of his abhorrent experiments on unwilling human test subjects. Yikes.
Based on an exchange between Columbina and Dottore later in the teaser, where the Damselette asks after one of the Doctor’s other “Segments”, specifically “the Segment in the prime of his life”, it sounds like the Doctor was able to successfully clone his younger self for posterity’s sake. Whichever Segment is actually present at La Signora’s funeral is presumably the most senior of them all, but he clearly has a great deal of faith in his younger self, because as he says to Columbina, he’s assigned him a task; some vague “experiment in blasphemy” that involves a burning tree somewhere. I’m guessing it’s somewhere in Sumeru, because from there we immediately cut to Collei, one of the new playable characters from Sumeru, waking up in a fright after a terrible dream.
Collei, another character introduced in the manga, was one of ll Dottore’s test subjects who narrowly escaped from his laboratory after being pumped full of Archon Residue to see if her body could contain the raw powers of a god. I don’t know whether everything that happened in the manga is still canon (Dottore, for instance, now wears the distinctive one-third mask of his Commedia counterpart, and his hair is longer, wavier, and a slightly paler shade of green than it once was), but I doubt there have been too many changes on that front. Collei is obviously the prime candidate for the role of Dottore’s archenemy, but there’s a strong case to be made for Dottore himself being his own archenemy.
In other words, at least one of Dottore’s younger Segments has probably had a lot of time to think things over and maybe they’ve come to the conclusion that they don’t actually want to be the person they know for a fact they’ll become if they continue down the path they took the first time around. I’m not saying this will definitely happen, but if Dottore is going to be a playable character someday (and he’s rumored to be, as are most of the Harbingers), I just hope people know that his playable version is probably not going to be the one whose hobbies include murdering children. The playable version of Dottore might have contemplated murdering children, but I highly doubt he’ll have gone ahead with it.
The first of the Fatui Harbingers is also the last to step out of the shadows and into the light – but Pierro seems oblivious to the theatricality of his own delayed entrance, and commands his minions to stop playing their parts so he can deliver a booming monologue about seizing authority from the gods and burning away the old world. That’s the thing about Pierro; he’s never in on the joke. In the Commedia, he’s most frequently depicted as a naïve and gentle-natured clown who is hopelessly with Columbina, although she will never notice him. When he tries to help his friends, they dismiss his advice and ignore his warnings. When he tries to take matters into his own hands, accidents ensue and he is shamed and laughed at by his castmates and the audience.
So for this man – whoever he may truly be – to go around calling himself Pierro and embracing the identity of the Jester (although not the outfit), well, that takes either remarkable courage or an equally remarkable lack of self-awareness on his part, and I have a feeling we won’t know which it is until we finally confront the guy…which probably won’t be for several years, but in the meantime I guess we can speculate about what he’s hiding behind that antlered mask that only covers the right half of his face. It’s a variation on the eyepatches that Kaeya and Dainsleif wear over their right eyes, which is notable because all three of these characters are originally from Khaenri’ah and we have reason to believe that their right eyes either contain esoteric secrets or somehow are esoteric secrets in and of themselves.
It’s complicated. But basically, eyes are a big part of Genshin Impact‘s lore, and it’s very rarely a coincidence when two or more characters have similar eyes. There are already theories floating around that Pierro is Kaeya’s father, or Dainsleif’s father, or both their fathers, or perhaps their grandfather, and honestly…all of those sound plausible. It would be one thing if their left eyes weren’t all identical, but they all share ice-blue eyes with diamond-shaped pupils, and I refuse to believe that’s not intentional. The only problem is that even if it is, we still don’t know what it means or why it’s significant (Genshin lore is like that, though).
But now that we’ve made it through all eleven Harbingers (excluding La Signora and Scaramouche, because one’s dead and the other one wasn’t in the teaser so there’s nothing new to say about him), it’s time for you to tell me which of the newly revealed Harbingers is your personal favorite, and when you expect to see them in-person. Feel free to share your own thoughts, theories, and opinions, in the comments below!
The Genshin Impact Version 2.8 livestream will be remembered by viewers for exactly two reasons – firstly, because it finally gave us a teaser trailer for the upcoming region of Sumeru, and secondly, because the official English livestream abruptly stopped and rewound itself precisely two seconds after said teaser trailer began playing (after numerous instances of that same problem occurring earlier in the stream), then went offline entirely before the trailer could finish, forcing viewers to hop on social media and find the video elsewhere. Coming after a string of leaks related to Sumeru that have left Genshin Impact‘s fanbase reeling, the lagging livestream and botched trailer release can only be interpreted as an ill portent for the near future.
So…what did we learn? Genshin Impact‘s livestreams serve as previews for upcoming patches, highlighting new characters, events, features, and the 2.8 livestream was no different, although I felt that there were fewer announcements and new details regarding each of the aforementioned aspects of the game than usual – perhaps because so much has been leaked already, but even the fact that there were no small QoL (quality-of-life) updates came as a bit of a surprise, and not a welcome one, either. Honestly, even with the lag, we still got a better look at Sumeru (releasing in Version 3.0) than the Golden Apple Archipelago, which will be returning in Version 2.8 as a temporarily explorable region for the first time since Version 1.6, accompanied by a bunch of cleverly-designed minigames. You’d think that would be a bigger deal than the livestream made it out to be.
Based on the snippets of gameplay we saw, I think the minigame I’m most excited for is Reminiscent Regimen, a co-op event where two (or more? I think just two) players can participate in unique combat challenges involving boats and wind-currents, all in the middle of the ocean. At the start of one particularly intriguing challenge, players find themselves on a floating platform high up in the air and must descend towards the surface of the ocean through a process of gliding and eliminating enemies on platforms. Plunge-attacks will probably come in handy here; just make sure that you’re actually lined up with the platform before plummeting into the water and getting stuck down there while your friend(s) complete the challenge without you.
Then there are the Event Domains, which are specifically tailored to match the personalities of the four playable characters who will feature prominently in the Version 2.8 storyline – Fischl, an imaginative cosplayer of the Adventurers Guild’s Mondstadt branch; Mona Magistus, a penniless astrologist of unknown origins, but believed to be from the upcoming region of Fontaine; Xinyan, a Liyue-born pioneer of rock-n’-roll music who also, coincidentally, spent time in Fontaine learning the guitar; and Kaedehara Kazuha, a wandering swordsman and poet exiled from his homeland of Inazuma. It’s a well-traveled group we have here, and we can see that reflected in their respective Domains, which range from eerie to downright trippy.
Fischl’s is by far the largest and most elaborate, at least from what we can see. Her Domain houses an entire castle with stacks of circular turrets like chimney-pots, steep walls lined with windows, and lovely gardens, hedge-mazes, and fountains. It’s clearly inspired by Neuschwanstein and other fairytale castles of Bavaria, the region of southern Germany on which Mondstadt is based (although funnily enough, we have yet to see any castles like it in Mondstadt proper). There’s a twist, of course, because Fischl isn’t just a princess, she’s also an interdimensional traveler, and so the castle is upside-down and suspended in mid-air, with various pieces standing right-side up and other bits jutting out horizontally. The purple-hued sky above is shattered, exposing a gaping black hole directly above the castle. Fun.
But as a Xinyan main, I’m particularly excited to explore her Domain as many times as Genshin Impact will allow me if it means I’ll get to learn more about one of my favorite characters who has been sadly underutilized by MiHoYo (probably because she’s one of exactly two brown-skinned playable characters, and burdened with a poorly-designed kit). Apparently, these Domains all have lore attached to them, which I think we can definitely see with Mona (whose Domain is filled with glowing stars, astrological symbols etched on the floor and walls, and cosmic panoramas visible through the windows) and Kazuha (whose Domain is a darkly-lit Inazuman mansion with creaky wooden floors built around an atrium with a large tree), so I hope there’s a good reason for why Xinyan’s Domain is all thorny vines, rope-bridges, and weird floating doorframes opening onto nothing.
Unfortunately, neither Xinyan nor Fischl is set to receive their own Hangout Event in 2.8, but players will get a chance to interact with the new playable character Shikanoin Heizou in a Hangout Event titled Trap ‘Em By Storm, presumably referencing Heizou’s use of the Anemo Element and the fact that we’ll inevitably be helping the world-famous detective from the Tenryou Commission as he goes around Inazuma City solving petty crimes (which, on the one hand, means Itto and the Arataki Gang might be involved…but on the other hand, it means Kujou Sara will definitely be involved and I don’t know if I can stomach having to cooperate with her).
As for Heizou’s kit, I think everything we suspected about him has turned out to be true. He’s Genshin Impact’s first male catalyst user – and MiHoYo even invented a whole new playstyle exclusively for him. Instead of standing still and using his catalyst to hurl fireballs or ball-lightning or some similar projective at an opponent from a short distance, the way all of the female catalyst-users do, Heizou can get right up in an enemy’s face and hit them repeatedly with his fists and feet, infusing his punches and kicks with Anemo energy that activates the Swirl reaction when it comes into contact with Pyro, Hydro, Electro, and Cryo. We love to see it, we really do, but I can’t help but wonder when MiHoYo will give us a female catalyst-users who can do the same – or if they’ll ever give us a more graceful and serene male-catalyst-user.
Heizou will have an increased drop-rate on the first event banner of Version 2.8, during which players will also have a shot at obtaining Kazuha, one of the strongest five-star characters in the game. To go along with his first rerun since his debut just over a year ago, Kazuha is also finally getting a Story Quest centered around him – titled Acer Palmatum, which if you’re wondering is the Latin name of the Japanese maple tree (the same tree we see growing in his Domain).
MiHoYo released a couple of screenshots from the Story Quest during the livestream, of which the most interesting (and potentially concerning) shows Kazuha with glowing purple eyes, using a hammer infused with Anemo energy to forge a sword. Kazuha is the descendant of renowned Inazuman swordsmiths who just barely escaped slaughter at the hands of the Raiden Shogun’s homicidal puppet (long story), and I believe that we’ll learn a lot more about his family and their secret practices, along with lore related to Kazuha’s nameless friend who died in a one-sided duel with the Raiden Shogun herself before the story opens, and whose reforged sword this appears to be (does that mean Kazuha’s nameless friend will finally…get an actual name? The fandom has been calling him “Tomo” – short for tomodachi, or friend in Japanese – for so long that I don’t know if they’ll accept a new name at this point).
Moving on, both Klee and Yoimiya will apparently rerun alongside each other during the latter half of Version 2.8 – and both characters have their fans, although I can’t say that my love for Yoimiya is strong enough that I’m willing to spend all my hard-earned Primogems on her. I got Arataki Itto on his rerun, that’s enough new five-star characters for me until at least Version 3.2, when Scaramouche (the Raiden Shogun’s aforementioned homicidal puppet) is rumored to become playable. I’m exhausted, but good luck to everyone trying to pull five-stars in 2.8.
You’ll also have the option to purchase the game’s very first five-star outfit in 2.8, although you’ll first need to get your hands on the five-star character Diluc, who, to be fair, is available in the standard banner. Diluc’s new outfit or “skin” comes with unique special effects and idle animations, and – as noted in the stream – does not feature the character’s Pyro Vision, which he wears on his belt in his default skin. Some have speculated that Diluc’s new outfit will have lore attached to it regarding the Fatui Harbingers and the Pyro Delusion that they gave to Diluc’s father, which would theoretically allow Diluc to use Pyro without needing his Vision. There will be a combat event at the Dawn Winery centered around Diluc, so keep an eye out for that if you want to learn more.
A four-star character will receive a new skin simultaneously with Diluc in 2.8, and it’s…Fischl, who I don’t think urgently needed an upgrade the way other characters do (ahem, Kaeya), but hey, I guess it’s nice to have options. Her new skin doesn’t have any neat features like Diluc’s (at least that I know of), but it does switch her eye-color from light green to red, which I’m glad Fischl’s voice-actress pointed out during the livestream because otherwise I probably wouldn’t have noticed. It’s a cool detail, though. I really hope it’s important.
Towards the end of Version 2.8, there will be another event much like the one currently ongoing, so if you’re having fun constructing cute little robots to place in your Serenitea Pots be sure to check out Evermotion Mechanical Painting – during which, players will be able to design even more steampunk furnishings with the assistance of another mustachioed NPC from Fontaine named Horatio or Archibald or something. I think MiHoYo comes up with some of these random events because they just want to drop bits of Fontaine lore, which is amusing because Fontaine is probably over a year away, but I’ll admit, having the guy selling robots suddenly reveal that his gadgets are part of the Hydro Archon’s hunt to find an alternative energy source for her people does make me interested to know what kind of crisis is going on there.
And that, of course, brings us to the final topic covered in today’s livestream, albeit more briefly than intended – Sumeru, the realm of the Dendro Archon Kusanali and the region we’ll have to explore before we can move on to Fontaine. I will try to refrain from discussing certain leaks that have come out recently and dampened my enthusiasm for the release of Sumeru by a considerable amount, but just enough was revealed in the teaser trailer today that I think we can safely have a conversation about the pervasive colorism and orientalism in Sumeru without even touching on those leaked character designs. I mean, let’s start with the fact that every NPC from Sumeru we’ve ever seen in-game and now every NPC we see in Sumeru in the teaser trailer is pale.
With the exception of Xinyan, Kaeya, and, depending on the lighting, possibly Baizhu, every other playable character and human NPC in Genshin Impact currently is either pale or a light shade of white (or gray, in the isolated case of Rosaria), and even the two characters who are clearly darker-skinned are whitewashed constantly in fan-art, so frankly it comes as no surprise that MiHoYo is perpetuating colorism with character designs. They’ve been doing that all along. That doesn’t make it any less frustrating that a region we know was explicitly modeled after parts of South Asia, Southwest Asia, and North Africa is made up almost exclusively of blindingly white people in the game (again, this is without even getting into the leaks), when these areas are in actuality very diverse.
There are, of course, light-skinned people in all of these areas, and if there was a broad range of diversity in the characters we’ve seen from Sumeru thus far then having a few light-skinned or pale characters to reflect that wouldn’t be a problem. But when they’re all pale, NPCs and playable characters alike, what that says to me is that MiHoYo (not necessarily the individual artists and animators who work there, but definitely their bosses) simply doesn’t care about accurately portraying the diversity of these regions, much less challenging the colorist beauty standards that have caused so much damage in Southwest Asia and India particularly.
But adjusting the characters’ skin-tones would be an easy fix, one that MiHoYo could probably make at the last minute if they were so inclined. I think it’s much too late to fix the even larger issue here, which is that Sumeru and its characters were doomed from the beginning to look like an awkward mishmash of widely differing aesthetics and mythologies thrown together haphazardly in a blender because…that’s exactly what MiHoYo did. They made a diluted orientalist milkshake out of Egypt, India, and all of Southwest Asia.
It’s a shame, too, because the painstaking accuracy and attention to detail in Genshin Impact‘s worldbuilding is one of the primary reasons this game is beloved, at least by me, and I had hoped the developers would care more…or at all…about upholding their reputation for accuracy. But I’ll honestly be shocked if they do anything to fix any of these problems before the release of Version 3.0. I just don’t think they care, and the only way they’ll maybe start to care is if the backlash grows louder and people don’t pull for a certain upcoming five-star character from Sumeru (just to be clear, not Cyno – he’s lighter than Xinyan, but darker than everyone else in Sumeru, and I want his banner to do well).
Have you seen the leaks or are you doing your best to steer clear of spoilers entirely? Either way, share your own thoughts, theories, and opinions, in the comments below!