“The Clone Wars”: Season 7, Episode 1 Review!

The Clone Wars returns

The long-running (and long-canceled) hit TV series The Clone Wars returns for its final season on Disney+ with a solid, if a bit wooden, pilot episode that gets the focus back on the Clones themselves. While the entire “Bad Batch” story arc that will kick off this season was written several years ago, this is the first time we’ve seen it played out onscreen: we’ll need to wait to see how it plays out before passing judgement, but for the moment we can assume that the clues and hints being dropped will lead to some pretty interesting interactions between our core cast of characters in the very near future.

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In the pilot, the Grand Army of the Republic, led by Jedi commanders Mace Windu and Anakin Skywalker (voiced by Matt Lanter) find themselves fighting Separatist droids using their own strategies against them. Captain Rex (who, like all Clones, is voiced by Dee Bradley Baker), enlists the help of Clone Unit 99, known simply as the Bad Batch, after whom the pilot is titled, to sneak behind the enemy’s front lines and get to the truth. The Bad Batch’s tactics are unconventional, to say the least, as one would expect from a team comprised of “defective clones with desirable mutations”.

The few action sequences with the Bad Batch are simply okay, however. Since the Batch’s strength comes from their individuality, I would have liked to have seen each of the characters’ skills exploited in clever ways: but only Crosshair, the team’s ultra-precise sniper, gets anything resembling a cool hero moment. Wrecker, the strongman, should have had one when he carries a wounded soldier out of the wreckage of an explosion he caused (one which he prefaces with the word “Boom”, delivered appropriately deadpan), but the shot is strangely framed as a close-up of Wrecker’s face, preventing you from getting the full effect.

Most of my complaints about the episode stem from the editing, which I felt was lacking. Despite ostensibly being the most violent Clones to date, the episode is cautious when it comes to actually depicting that violence: in one scene that I feel I’m probably nitpicking way too much, a transport ship is shot down by enemy fire and crashes – but where was the customary reaction shot of the pilot letting loose one final Wilhelm scream? Such a shot would surely have been shown in earlier seasons, and the whole scene feels oddly incomplete without it. Considering that The Clone Wars has never shied away from showing characters get shot, eaten by alien monsters, cut down by lightsabers, or sucked into the vacuum of space, and had built a reputation (before its cancellation for exactly this reason) of telling mature stories with a kid-friendly twist, this feels like a very different approach to storytelling, and one with which I’m not comfortable yet. Then again, we’re only a single episode in and we haven’t reached what are sure to be some of the entire series’ darkest moments.

Overall, the episode is less focused on the action than it is on the mystery, which it sets up very effectively. If you haven’t seen the episode yet, and are concerned about the SPOILERS AHEAD, then read no further.

Rex’s suspicions about the Separatists are confirmed when he and the Bad Batch break into a cyber station and decode secret communications with a human on the planet Skako Minor, who has been feeding the Separatists top-secret battle strategies. Rex is quickly able to determine that this human is none other than his long-lost teammate Echo, who was believed to have died in the battle of Lola Sayu. The operation to rescue him from the clutches of the Separatists, and specifically the repulsive Admiral Trench (also voiced by Dee Bradley Baker), will be the focus of the next few episodes – after that, we’re all in the dark as to what comes next, and how The Clone Wars, after six incredible seasons, will wrap up this final chapter of the story.

What did you think of the episode, and what are you excited to see next? Share your own thoughts, theories and opinions in the comments below!

Episode Rating: 5.9/10

“Locke & Key” Review!

Netflix’s Locke & Key opens a doorway into an expansive world of dark, cosmic magic that can only be described as deep: there are keys that lead to other keys, which open doors within doors, which then lead to puzzles, which connect back to clues, which are all supposed to interlock(e) – the problem comes toward the middle of the ten-part series, when it becomes clear that there’s no good way for everything to come together, because of a single plot point that splits the series’ focal point in two rapidly diverging directions, which never reunite (and never seem likely to, assuming there is a second season – there’s certainly set-up for one).

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Without getting into spoilers, I’ll explain it like this: after a couple of really strong episodes, Locke & Key introduces an idea that immediately forces the adult characters – including the series’ most compelling character, recovering alcoholic and traumatized widow Nina Locke (Darby Stanchfield) – and the teen or young adult characters – specifically her children, Tyler (Connor Jessup), Kinsey (Emilia Jones), and Bode (Jackson Robert Scott) – to pursue two very different paths. The adults are left with many of the hard-hitting emotional and dramatic moments, but the kids have to awkwardly carry the horror/fantasy plotline to its conclusion. This divide is…uncomfortable, to say the least, and it also makes both parties look bad: the adults seem naive and negligent for barely ever interfering in their kids’ lives; the kids come off as idiotic and downright mean for never going to the adults for help or advice. And again, this is all because of one plot-point that is never even properly explained: this particular plot-point also seems oddly kiddish in a series that tries to be more edgy, dark and mature than it probably needs to be.

That darker vibe, while inconsistent, does allow for a somewhat memorable antagonist: the beautiful, haunting demon lurking in the well, whose actual name – “Dodge” – is far less threatening than either of her nicknames, “Well-Lady” or “Echo”. Portrayed by Laysla De Oliveira, the ancient demonic entity is able to do a fair bit of damage and wrack up an impressive kill-count, all with style and grace, even while being restricted by another very specific plot-point that forbids her from murdering absolutely everybody in her path towards…whatever it is she’s fighting for (it’s never actually explained what that is, making her sudden shift from “haunted house ghost” to “immortal Lovecraftian shadow goddess” inexplicable, yet still entertaining).

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Like Dodge, the entire series gets an upgrade about halfway through – which is both a blessing and a curse, as it simultaneously raises the stakes for all the protagonists while also closing the door on the fun, spooky treasure-hunt adventure that made the first few episodes so unique. The central trio of Locke children splits up, with the two older kids pursuing the main plot with their rapidly expanding group of high-school friends and enemies, while Bode (the most interesting of the three by far) is left at home, shoved to the sidelines, and kept in the dark…despite being the one who initially found the keys and unleashed Dodge. This series has a hard time remembering who its main characters are, at times. The high school story is intermittently dull, with subplots related to clam chowder, charity fundraisers, poorly-developed love triangles and generic bullies. It’s no coincidence that this coincides with the sudden, strange decision to make the story all about Tyler Locke, the most boring, familiar, and downright annoying of the main trio (he seems to have a smoking addiction in the first episode, yet turns on his mother for drinking later in the series: hypocritical much, Tyler?) and the one who seems to have the least interest in the plot.

I might sound like I’m coming down hard on this show. But the series does have moments – sometimes even scenes – of true greatness: especially when it comes to the many inventive or witty ways in which the characters use their magic keys, either for good, evil, or stupid pranks. Kinsey using the Head Key to step inside her brain and battle it out with the personification of her own fears and insecurities? Excellent stuff. Dodge using the Anywhere Key to order breakfast at a small-town diner, go shopping at a high-end fashion mall, pull off a diamond-heist and attend a nightclub party all within a few moments? Fantastic. Anything involving the Ghost Key? Brilliant.

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Unfortunately, the scenes involving magic often require…magic, a.k.a. a CGI budget that this show clearly does not have at its disposal. The fight scenes with monsters, ghouls and demons are often all too brief, and darkly-lit (probably for the best, as the notable exception to this rule, involving a zombie-type creature attacking someone in broad daylight, looks painfully fake), while keys like the Matchstick and Ghost Key are used sparingly. This wouldn’t even be a problem if the series didn’t try to make itself larger than it had to be – when you’re just running around a spooky mansion, you don’t really need a whole bunch of special effects: when you’re on the brink of unleashing primordial powers from beyond the edge of the world into your small coastal town, that’s something else entirely.

Another issue with the magic system is that it never gets explained: why does it exist? Who made the keys, and why? What is Dodge? What is she doing? Who are the Lockes, and where did they come from? These are questions that are not only never answered, but never get raised in the first place. It’s not like there’s no reason to bring up any of these very important points: the Locke family are fighting to keep themselves and their loved ones safe, yet they never even seem to question how freaky and terrifying their lives have become. By the end of the series, they seem to have all nonchalantly settled down into a daily routine of nightmares, monstrous encounters in the woods, murderous escapees, demons breaking-and-entering, and a weirdly high number of people attacking each other with hammers (I mean, I get it, Nina is a carpenter and all, but are there no other available weapons in Keyhouse? They’ve got not one, but two wicked-looking swords mounted on the mantelpiece, and yet they choose hammers and plastic lightsabers to vend off intruders? Seriously?)

The series is fairly progressive, though fans of the original Locke & Key graphic novels will be disappointed to hear that Duncan Locke (Aaron Ashmore), an openly gay, happily married character in the comic, has a very small recurring role, and is nowhere shown to be gay, as he’s conveniently separated from his husband (whose name is, to be fair, mentioned once or twice) throughout the series.

All in all, Locke & Key has an amazing premise, and a couple of really good episodes: but it doesn’t take long before the plot, the characters and the entire series get lost in the dark. Will you find what you’re looking for amid the Gothic splendor of Keyhouse? I certainly hope so, because I feel like there’s potential somewhere in this story: potential that could be unlocked in a second season.

Series Rating: 5.9/10

“Captain Marvel 2” In The Works At Marvel!

To nobody’s surprise, the wildly successful Captain Marvel, released last March, is getting a sequel: the cosmic superhero film, Marvel Studios’ first to be headlined by a female hero, crossed into the billion-dollar club within a couple weeks, and introduced audiences to star Brie Larson as the sassy, headstrong Carol Danvers a month before her small but pivotal role in the mega-hit Avengers: Endgame. And while a tiny, toxic group of angry moviegoers complained that Larson and Danvers were “ruining Marvel”, most people simply ignored the loud discourse that surrounded the film’s release, and found Danvers and her supporting cast to be perfectly likable and fun: her movie was enjoyable, the writing was average (with a couple outstanding exceptions that I will defend to the death), and the directing was fine. Turns out, Carol Danvers was absolutely no different from many of her male Marvel co-stars – in that her debut movie was a strong, if safe, jumping-off point into future installments of her solo saga.

But now, with a new setting, a new screenwriter, and new directors, the Space Stone-powered heroine’s sequel movie could be something truly extraordinary: something that could prove once and for all why Danvers is the perfect candidate to lead the Marvel Cinematic Universe into the new decade. So let’s discuss everything we now know about Captain Marvel 2.

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It appears that Carol Danvers’ sequel will shake things up by giving us a change of scenery: while her origin movie was set in 1995, a couple years after the young fighter pilot was abducted by Kree aliens after absorbing the powers of an Infinity Stone, her second solo outing will take place in the present day (or, rather, the future day), after the events of Avengers: Endgame (which is set in the year 2023, in case you’ve forgotten). That means the Carol we see next will be an older, wiser Carol, a Carol who will have spent almost three decades traveling the stars, helping end wars across the galaxy. There’s no indication yet of who she’ll interact with in her sequel: will her best friend Maria Rambeau still be around to help her? Most importantly to comic-book fans, will Maria’s impressionable young daughter Monica have matured into the superhero known as Photon?

Considering who the sequel’s screenwriter is going to be, I’d guess the answer is “yes”. Megan McDonnell is supposedly set to write the scripts for Carol’s upcoming follow-up film, and her current credits include WandaVision, the hotly-anticipated Disney+ streaming series that will introduce a grown-up version of Monica Rambeau. Considering everything we now know about WandaVision, from the fact that it’s been fast-tracked for a late 2020 release, to the fact that its writers are now being moved into other key positions at Marvel, it looks like the series, which will star Elizabeth Olsen as a dangerously unbalanced Scarlet Witch, is going to be a big hit for the studio, and everybody involved with its production will probably leave with their heads held high.

Captain Marvel directors Anna Boden and Ryan Fleck, on the other hand, may not be able to walk away from their tenure at Marvel with such honor – the directing duo are suspected to be moving on to other projects, and will not be helming Danvers’ sequel: Marvel is supposedly searching for a female director to take on the project, and guide it to its projected 2022 release date. Honestly, while I bear no ill will towards Boden and Fleck, I don’t think this is necessarily a bad idea: they didn’t do a bad job directing Captain Marvel, but they also didn’t do anything particularly new or invigorating – though, as I mentioned, I think the film does have some really good elements, including on-point humor, a subtly campy 90’s vibe, and strong performances. The sequel can do whatever it wants with that: it can go all Thor: The Dark World (a bad decision: don’t do that, Marvel) and double down on everything from the first film, or it can try for a more Thor: Ragnarok approach and branch out in a new direction, test the waters, give us a surprisingly fresh perspective on the character. Personally, I’d love to see Carol spend more time in space in her sequel, rather than moving about undercover on earth – that would also allow her to take on opponents her own size, and face some real challenges: since there’s probably very few villains on Earth who are going to stand a chance against her laser-punches and indestructible, fiery aura.

So what do you think? Carol’s story will have major changes both behind the scenes and in front of the camera, but will all turn out well? Where do you want to see her go next? Should she spend more time in space or on Earth? Share your thoughts, theories and opinions in the comments below!

“Lost In Space” Season Two Review!

In its second season, the family-friendly Netflix sci-fi drama Lost In Space takes our gallant team of heroes on an invigoratingly suspenseful new mission across the galaxy, searching for a planet to call home – preferably a planet that’s not about to be sucked into a black hole, but hey, sometimes you have to work with what you’ve got: and nobody is better at that than the Robinsons, a family of five plucky, over-achieving geniuses each armed with their own specific arsenal of unbelievable skills.

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After the Season 1 finale that left the family stranded in an alien region of the universe far from their spaceship, the Resolute, and even farther from their planned destination, the supposedly-peaceful human colony of Alpha Centauri, the Robinsons are forced to take shelter on a tiny beach somewhere on a vast ocean planet. There, they set up a base-camp and settle down – for seven months. And there we find them in the Season 2 pilot, as their collective restlessness is once again spurring them into action, forcing them to move quickly to escape the planet and find their friends onboard the Resolute – if they still can.

In Season 1, the narrative focus was largely on the characters of John (Toby Stephens), Maureen (Molly Parker) and Will Robinson (Maxwell Jenkins), who mostly shared the responsibility of trying to get the family off the aforementioned black-hole planet: all three had big hero moments, leaving little room for their supporting cast to develop into strong, well-rounded characters. The second season does manage to fit in a pretty decent character arc for the eldest daughter, medical student Judy Robinson (Taylor Russell), but its attempts to try and find a narrative purpose for aspiring author Penny Robinson (Mina Sundwall) feel forced and unconvincing – especially since the attempt is half-hearted, and simply fizzles out halfway through this ten-episode series, leaving the younger daughter with no conclusion to her arc (back in Season 1, a lot was made of the fact that Will Robinson didn’t feel special compared to his more naturally talented siblings, and that he was the only one in the family who had actually failed to make the cut to go to Alpha Centauri, before his mother cheated the system to get him through – but can someone explain to me why Will, with his advanced knowledge of mathematics, geometry and geology, feels like the odd one out, when Penny’s entire personality consists of making unnecessary jokes during dramatic moments, and the brief snippets of her writing revealed in this season seem half-baked, to say the least? Though I’m willing to cut her some slack if it’s just a first draft).

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The Robinsons’ ally, mechanic Don West (Ignacio Serricchio), has evolved into something of a brusque, headstrong antihero between seasons: some might call him a Han Solo type, but I actually see more similarities to Poe Dameron, a similarly trigger-happy flyboy with a humorous nature, rugged Latino charisma, a shady past, a tendency to disobey superiors, and a strong devotion to a diminutive sidekick (in this case a lucky chicken called Debbie, but the point remains). He doesn’t have a whole lot to do in this season, but I’m hopeful that he’ll have much more time to shine in a third season of the series – which we had better be getting, considering that this season leaves us with a few gut-punch revelations and more than a couple of unanswered questions.

But Season 2’s real star, and the woman who deserves to be the face of this series just as much as The Robot (Brian Steele), is comedian Parker Posey as the Robinsons’ unwilling ally?/friend?/antagonist? Dr. Smith – or Jessica Harris, or June Harris, or whatever name she’s going by at any given moment. Posey’s interpretation of the beloved character is a master manipulator, capable of twisting anyone around her finger with the help of what seems to be a legitimate background in psychology. I don’t think it’s unpopular or controversial to suggest that she’s even a better liar and sneak than, say, Loki in the Marvel Cinematic Universe – and she’s cheated death just as many times. It’s impossible to ever fully trust her or guess at her motives, but the show has a fantastic job of giving the other characters logical reasons to place her faith in her – even if it continuously backfires or places everybody in more danger. Posey was brilliant in Season 1, of course, but here she also has a slightly more zany, vibrant personality: from her slouchy, casual attire to her sudden nautical expertise.

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The true emotional core of the show is still Will’s relationship with The Robot, who went missing in the Season 1 finale and to whom Will feels telepathically connected. While their subplot (or, well, I guess it’s technically the main plot) is certainly compelling, it’s also a bit more confusing than the other characters’ relatively simple arcs: there’s a whole bunch of new robots, and new questions about the robots, and about the humans’ connection to the robots, and about the robot culture, and about that weird-looking alien engine that the robots are looking for, and about a million other little things that just show up without any explanation. And while, yes, the story of Will and The Robot has a couple unique complexities, it largely follows the same general structure as any story in which a young child encounters an alien that the powers-that-be would want to hide or abuse, making it the most well-worn of Lost In Space‘s tropes.

Overall, though, the series has largely avoided predictability, and continues to throw curveballs at the Robinsons, masterfully blending wholesome, family-friendly whimsy with darker, more mature themes and genuine thrills, scares and moments of suspense – though, to be perfectly honest, I’m not sure any of the most suspenseful moments in Season 2 quite equal the sensational tension of Season 1, the pilot episode of which opened with Judy trapped under the ice of an alien lake with a mere five hours of oxygen left to breathe, Maureen weaving in and out of consciousness while Penny performed amateur surgery on her wounded leg, Will stuck in a forest fire, about to be killed by The Robot, and John forced to choose which of his children he could save without dooming the others to death. There are a couple moments in this season that come close – but, obviously, they’re sort of spoilers.

So if you’re looking for some wildly exciting science-fiction to dive into, I strongly encourage you to set sail for the stars and get lost in all the emotional drama, CGI spectacle and jaw-dropping action of Lost In Space, Season 2. Unless Netflix doesn’t renew the series for a third season, leaving us with no resolution to this season’s epic finale (unlikely, but you never know), then I can pretty much guarantee that you will not be disappointed.

Series Rating: 8.7/10