Remember Gollum? The Game’s 1st Trailer Is Finally Here

I had to dig through my site’s archives to find the first post I wrote about Gollum, but even so I was shocked to discover that it’s been over two years since the first footage from the game was revealed to the public. I can just barely remember feeling disappointed with the titular character’s unexpressive face and janky movements at the time, but it seems I wasn’t the only one who felt that way, because Daedalic Entertainment has spent the last two years reworking the game. I would have probably forgotten about it entirely, were it not for a new full-length trailer for the game released on Thursday that tentatively hints at a 2023 release date and urges gamers to add it to their wish-list now.

Gollum, from the game of the same name, a pale, bony, vaguely humanoid creature with big eyes, wearing tattered trousers. He is glaring over his shoulder at the viewer while etching the symbol of a ring into a rock.
Gollum | nintendoeverything.com

Gollum follows the character’s circuitous journey across Middle-earth in pursuit of Bilbo Baggins during the sixty-year interlude between The Hobbit and The Lord Of The Rings, a journey that takes him from the Misty Mountains to Mordor, where he is detained in the dungeons of Sauron and tortured until he reveals who took his precious Ring, and then to Mirkwood, where he is detained in the dungeons of Thranduil and tortured until he reveals what he revealed to Sauron, and then back to the Misty Mountains to continue his long-delayed original mission, only to unexpectedly run into the Fellowship of the Ring led by Bilbo’s nephew Frodo Baggins and begin hunting them. The game promises to flesh out these events with new material and original characters to keep Tolkienites and casual gamers alike on their toes, but Gollum’s goal, the player’s goal, is the same – survive, and find the Ring.

With everyone and everything in Middle-earth out to get you, this goal can only be achieved by being strategic about when to lean into the character’s violent tendencies as Gollum and when to unlock their deeply suppressed better qualities as Sméagol, something that is sure to be one of the game’s most interesting and unique features. Reinforcing the idea that Gollum stands in the middle of the rift between Middle-earth’s cosmic forces of light and darkness, the character’s potential allies come from both sides of the conflict, including an Elven woman named Mell who appears to hail from Mirkwood and Shelob, a monstrous demon in spider-form.

Even though many of the game’s characters are recognizable by name to even the most casual Tolkienite, including Shelob, Gandalf, Thranduil, and the Mouth of Sauron, their designs are remarkably…original, borrowing far more heavily from the bizarre, whimsical Rankin/Bass 1977 animated adaptation of The Hobbit and Ralph Bakshi’s borderline-psychedelic 1978 animated adaptation of The Lord Of The Rings than from either of Peter Jackson’s hyper-realistic film trilogies or Amazon’s The Rings Of Power. Gollum‘s Elves, for instance, are sinuous, reed-thin creatures with hooded eyes, drowning in layers upon layers of voluminous fabric and enormous, ornate headdresses. It’s the kind of game where a Tom Bombadil cameo wouldn’t seem entirely out of place, and that’s saying something.

Gandalf and Thranduil from the game Gollum. Gandalf, gray-bearded, wears a heavy fur shawl and pointed hat, and carries a staff. Thranduil, thin with gaunt features, is draped in heavy green robes and wears a crown of branches and dense foliage.
Gandalf and Thranduil | rockpapershotgun.com

Whether the gameplay matches the quality of the visuals remains to be seen, but I’ll leave that to professional gamers to determine: for me, as a fan of J.R.R. Tolkien’s works who simply enjoys analyzing new adaptations and debating the thematic consequences, great and small, of making changes to the source material, the main appeal of Gollum is the agency it gives to the player to make choices that will decide Gollum’s ultimate fate. I don’t know yet if the game allows you to go running off in any direction, with alternate endings depending on how you choose to play, or if it eventually forces you back on the path that leads Gollum to his canonical confrontation with the Fellowship of the Ring, but I’m excited to see how the developers at Daedalic have integrated the character’s internal struggles into every aspect of their game from the narrative to the actual gameplay.

Trailer Rating: 7/10

“The Lord Of The Rings: Gollum” Video Game Trailer!

I’m not sure whether any of my readers have been anxiously waiting for me to start reviewing trailers for upcoming video games, but the lack of gaming content on my channel has bothered me for a while – even though it really shouldn’t, since I’m not a professional gamer by any stretch of the imagination. But the thing is: video games are increasingly growing more and more cinematic as time goes by, and the industry of adapting them to the big screen has become very profitable over in Hollywood. In fact, one could even say they’re becoming very prestige, with the recent news that Cate Blanchett will star in Lionsgate’s Borderlands adaptation.

Gollum
radiotimes.com

It’s highly unlikely that a game like The Lord Of The Rings: Gollum will ever get that same treatment, but the reason I’ve selected this as my first video game trailer to review is simple: firstly, I’m familiar with this franchise, and I can think of things to say about it. Secondly, I’ve been considering reviewing certain video game trailers for a while, and this one just happened to land at an advantageous moment. So here we go!

The teaser trailer for Daedelic Entertainment’s Gollum is extremely brief, and features no glimpse of actual gameplay. In theory, the game is supposed to be stealth-based, with the player doing their best to control the frail, diminutive protagonist (I use that term loosely) as he switches back and forth between his two wildly different personas: the cunning, manipulative Gollum, and the kinder, gentler Sméagol. The player technically controls which persona they can play as, although game designer Martin Wilkes described it in an interview with IGN as being akin to “maneuvering a truck with two flat tires and trying not to drive it off a cliff”, which sounds…challenging, to say the least. As for exciting, well, that’s a different question entirely. Since Gollum isn’t particularly strong and rarely uses any weapons more advanced than a rock, the game is not going to feature a heavy focus on combat, but will instead force the player to use their survival-instincts to endure the horrors of Mordor and other inhospitable regions of Middle-earth.

Gollum
usgamer.net

In the teaser trailer, we see only two areas: Gollum’s cave in the Misty Mountains, littered with bones and what looks to be a recently deceased viperfish, and the rocky wastelands of Mordor, where Gollum finds himself after being taken captive by Orcs. The game will follow the events of the books and their detailed appendices more closely than Peter Jackson’s movies, although certain stylistic decisions have been made which appear to have no basis in either – most strikingly, the design of Sauron’s tower, Barad-dûr, which appears in the trailer as a thin, metallic spire with strong sci-fi influences. Since this game is set between The Hobbit and The Lord Of The Rings, Gollum’s journey in the game likely has to end with him being captured by Aragorn and imprisoned by the Wood Elves of Mirkwood, but hopefully there’s room to explore, and/or mess about with the actual chronology of events just a little bit.

It was revealed that several characters from the books will have small but crucial appearances in the game, and off the top of my head I can think of a few who might show up: the Nine Ringwraiths, with whom Gollum appears to have had unpleasant interactions; the Orc commander Grishnákh, who instantly recognizes Pippin’s impression of Gollum’s voice in The Two Towers and knows or guesses about the One Ring; Shelob, the great hulking spider-demon dwelling in the mountains above Mordor who aligns herself with the miserable creature in exchange for new victims delivered to her doorstep; Aragorn, who captures Gollum and delivers him into Elven custody; and Legolas, who may very well have been one of the hunters tasked with trying to find Gollum, and was one of his eventual captors at any rate. Whether these characters will have wholly original designs (if they appear at all, though Shelob at least seems a given) remains to be seen.

Gollum
pcgamer.com

As for Gollum himself, our main character bears a passing resemblance to the CGI version of the slinking rogue seen in both The Hobbit and The Lord Of The Rings trilogies, although he has more hair in the video game (an attempt to make him more relatable, apparently). Andy Serkis is not believed to be reprising his role voicing the character, which is a big loss for the game studio if true: Serkis’ iconic performance as Gollum is commonly cited as one of the films’ strongest, and he still routinely slips back into character.

Will you be playing Gollum when the game arrives on PS5, Xbox Series X and PC next year? Is Serkis’ voice a deal-breaker for you? Share your own thoughts, theories and opinions in the comments below!

Trailer Rating: 5/10