Should Amazon’s “The Lord Of The Rings” Have Hobbits?

Amazon Prime Studios has gone to great lengths to prevent any and all secrets from the set of The Lord Of The Rings from slipping out, and the little marketing they’ve done for the epic fantasy series thus far has been vague and at times misleading. So I have a hard time believing that Sir Lenny Henry, one of the series’ most prestigious stars, was supposed to disclose any information about his role in a recent interview with BBC Radio 4, much less the fact that he’s playing a hobbit.

The Lord Of The Rings
Hobbits | theporteport.com

As you can imagine, the news spread rapidly throughout Tolkien fan-circles. This is the first official confirmation of TheOneRing.net’s exclusive reporting from July that hobbits would be featured in Amazon’s The Lord Of The Rings, and that Henry would be playing one. If Amazon’s series were a straightforward adaptation of The Lord Of The Rings, it would go without saying that hobbits should be present…but it’s not, and that’s why this reveal is causing something of a stir on social media.

Amazon’s The Lord Of The Rings takes place between six-thousand to three-thousand years before The Lord Of The Rings trilogy, during the legendary Second Age of Middle-earth. I’ve written extensively about the Second Age in a series of posts detailing the ancient history of the Elven kingdoms of Lindon and Eregion, the Dwarven mansions of Khazad-dûm, and the Mannish empire of Númenor – but as you’ll find if you look back through those posts, I make no mention of hobbits. And that’s because the diminutive heroes of J.R.R. Tolkien’s books only make their first appearance in the canonical timeline a thousand years after the end of the Second Age.

In the prologue to The Fellowship Of The Ring, Tolkien is intentionally but tantalizingly vague about hobbit prehistory, giving us armchair anthropologists – and the writers for Amazon’s The Lord Of The Rings – extremely little to go on:

“Their earliest tales seem to glimpse a time when they dwelt in the upper vales of Anduin, between the eaves of Greenwood the Great and the Misty Mountains. Why they later undertook the hard and perilous crossing of the mountains into Eriador is no longer certain. Their own accounts speak of the multiplying of Men in the land, and of a shadow that fell on the forest, so that it became darkened and its new name was Mirkwood.”

Thanks to The Tale Of Years in the appendices to The Return Of The King, we can be certain that this “shadow” was in fact the malicious spirit of Sauron, which first settled in Greenwood around Third Age (T.A.) 1050. At this point, hobbits began to migrate steadily westward, and it wasn’t until T.A. 1601 that they crossed the Brandywine River and settled down in what later became known as the Shire. That’s when the hobbits finally began keeping written records of their history, much too late to be very helpful for those of us trying to look back into their distant past.

Even so, it seems clear that hobbits did exist in some form or another during the Second Age. They must have lived in the Anduin river-valley for some time, long enough at least to have become divided into three distinctly separate groups, Harfoots, Stoors, and Fallohides, who crossed the Misty Mountains at intervals between roughly T.A. 1050 and T.A. 1150. Sir Lenny Henry very specifically pointed out that he would be playing a Harfoot hobbit – which is quite interesting, given that Harfoots were the first hobbits to migrate westward. Still nowhere near as early as Amazon’s The Lord Of The Rings is set, but earlier than the Stoors and Fallohides.

Little else is known about these prehistoric Harfoots, except that like all hobbits they originally lived in holes in the ground (a custom which predated the tradition of building large and elaborate hobbit-holes in the Shire), and that they “had much to do with Dwarves in ancient times”. In contrast, the Stoors were “less shy of Men” than other hobbits, and the Fallohides “were more friendly with Elves”. Details such as these could be played up in the series: a Harfoot hobbit being invited into the Dwarven kingdom of Khazad-dûm at the height of its glory would be a moving parallel to Samwise Gamgee’s awe and wonder at that same kingdom’s ruins in The Lord Of The Rings.

But the presence of hobbits in Amazon’s series introduces a couple of complications that definitely can’t be ignored (although there are workarounds). For one thing, there’s a very good narrative and thematic reason for why hobbits don’t start popping up in the legends of Middle-earth until nearer the end of the Third Age. With the exception of people like Gandalf, almost nobody is supposed to know about them.

The Lord Of The Rings
Sir Lenny Henry | eurogamer.net

In The Hobbit, Thorin’s plan to reclaim Erebor only succeeds because the dragon Smaug is unfamiliar with the scent of hobbits. And the entire plot of The Lord Of The Rings hinges on the fact that the dark lord Sauron does not, must not, be aware of hobbits. For they’ve given him no reason to notice them: they’re a small and seemingly harmless people tucked away in a quiet corner of the world, minding their own business and generally not being a bother to anybody. Sauron, seeing only the mighty kingdoms of Men and Elves as his true threats, overlooks the hobbits – allowing them to slip through the cracks in his defenses, undermine his strategies, and eventually defeat him.

So the glaring problem with hobbits in Amazon’s The Lord Of The Rings is that they really can’t do anything of note, certainly nothing that would put them on Sauron’s radar, unless it’s handled very delicately – in the same way that The Clone Wars had to find increasingly complex ways to avoid having Anakin Skywalker and General Grievous ever meet so as to maintain continuity with a single line of dialogue in Revenge Of The Sith.

Thematically, it would also be hard to justify a whole bunch of hobbits going on epic quests to save Middle-earth thousands of years before Bilbo and Frodo’s time. In the prologue to Fellowship, Tolkien does mention that “In olden days they had, of course, been often obliged to fight to maintain themselves in a hard world”, which could provide Amazon’s writing team with an excuse to write about hobbit wars, but the reason hobbits are the heroes of Tolkien’s works is because they’re a peace-loving people put to the test by extraordinary circumstances, not that they were all secretly warriors once upon a time.

If hobbits are a major part of Amazon’s The Lord Of The Rings, then I hope their storyline is more of a survival-genre adventure detailing their trek across the Misty Mountains and Eriador, with their arrival in the Shire moved forward a thousand years or so into the Second Age to give their subplot a clear and satisfying endpoint – preferably marked by the long-expected return of Howard Shore’s Shire theme. Canonically, it’s King Argeleb II of Arnor who grants the hobbits permission to settle there, but it could just as easily be Elendil or Isildur, Aragorn’s distant ancestors.

Would it be fanservice? A little. But that doesn’t have to be a bad thing, and it’s nothing compared to the idea that came to me as I was writing my notes for this post that involves the hobbits helping another enigmatic nature-loving race of people, the Entwives, escape the destruction of their gardens by Sauron and finding a new home for them in the Shire – where Samwise Gamgee’s cousin would one day see a giant elm tree walking across the north moors. Now that’s fanservice, and to be honest I’m not totally opposed to it, either.

Anyway, Amazon obviously has their reasons for including hobbits in The Lord Of The Rings, and I’m sure it has something to do with the fact that hobbits are arguably J.R.R. Tolkien’s most iconic characters, and their absence in his tales of the First and Second Ages is often cited as the main reason why those tales are less widely-known and universally-beloved. But there is some sense in that reasoning. Amidst all the wizards and warriors of Middle-earth, it’s the firmly grounded hobbits whose humility, empathy, and love of nature keeps Tolkien’s epic tales from ever straying into the glorification of war and violence that so much fantasy espouses.

That’s why I don’t necessarily have a problem with hobbits in Amazon’s The Lord Of The Rings. If they have a purpose in the story beyond being instantly recognizable to general audiences, one that doesn’t introduce too many plot-holes but instead uses the hobbits to counterbalance the stories of heroes like Galadriel, Elrond, and Gil-galad, then their inclusion could be quite effective. Ending the series with them finally reaching the Shire after several seasons of hardship, providing a hopeful and optimistic end to Amazon’s story that would offset the tragedies of the Second Age while segueing beautifully into the stories we know, would be very much in the spirit of Tolkien.

The Lord Of The Rings
Hobbiton | yourmoneygeek.com

And before I end this, I have to address one other thing about Henry’s remarks that isn’t and shouldn’t be a problem – though of course it’s being made into one by bigots. According to Henry, Amazon’s Harfoot hobbits will be a multicultural group including Black actors like Henry himself and Maori actors from New Zealand (making it all the more confusing why Amazon would shift production to the United Kingdom for season two). I’d have supported this casting decision regardless of whether or not Harfoot hobbits were canonically described as being “browner of skin” than other hobbits (which they are, by the way).

So what hobbit-centric storylines would you like to see in The Lord Of The Rings, and how big a role do you think they’ll play in the series? Share your own thoughts, theories, and opinions, in the comments below!

“The Lord Of The Rings” Is Coming Home In 2022

If nothing else, Amazon’s The Lord Of The Rings has already done a great deal to expose the power and influence that Peter Jackson still wields, not so much over Tolkien fandom as a whole – although his mark is certainly felt there, and his The Lord Of The Rings trilogy is understandably an entry point for many fans – but over the general public’s view of the franchise. Imagery that originated in his trilogy has become indelibly associated with the story over the past twenty years, and some hardcore fans of his films display the kind of surprisingly strong and aggressive loyalty to Jackson that makes any attempt to supplant that iconic imagery…difficult, to say the least.

The Lord Of The Rings
Hobbiton | hgtv.com

Now, Jackson’s films are each cinematic masterpieces in their own right (I am of course deliberately ignoring The Hobbit trilogy), so it’s not totally surprising that they’ve still got legions of diehard supporters. I myself am a massive fan, and if you don’t believe I’ve got a few “10 out of 10” movie reviews for the trilogy on my blog that should dispel any doubt. They are my favorite movies. But that doesn’t make them perfect, and I’ve always been open to the idea of seeing something new and unique from Amazon’s The Lord Of The Rings – especially since their show isn’t a remake of Jackson’s trilogy, something that a lot of people still don’t know and which complicates the discourse around it exponentially.

But one of many things that Jackson got right was his use of nature in the trilogy as more than just a setting, but as a main character in the story.

A deep-seated respect and admiration for nature is integral to all of J.R.R. Tolkien’s writings, and therefore to any adaptation of said writings. And by choosing to shoot almost the entirety of The Lord Of The Rings in his home country of New Zealand, Peter Jackson imbued the films with a love of nature that was not only important to the story on a thematic level, but important to him on a personal level. He utilized stunningly beautiful landscapes around the North and South Island that at that time were mostly brand new to global audiences, thereby ensuring that, for many people, Middle-earth and The Lord Of The Rings are the only exposure they have to New Zealand.

And over the past two decades, New Zealand has slowly taken on the very identity of Middle-earth, to the detriment of its own Māori culture and history, and to a point where there’s legitimate cause for concern over how much the country relies on its tourism industry, which in turn relies on The Lord Of The Rings and other big movie franchises, which in turn leads to things like the infamous “Hobbit Law” – passed in 2010 as a little incentive for Warner Brothers to make its Hobbit trilogy in New Zealand – that prevents workers in New Zealand’s film industry from unionizing. The Hobbit Law has been subtly revised several times, but not repealed, and the dispute it caused even led to a feud between Jackson and The Lord Of The Rings actress Robyn Malcolm.

But while that’s the kind of thing you might think would entice Amazon to stick around (and that’s the very reason for the Law’s conception), neither the reprehensible Hobbit Law nor New Zealand’s location incentive program (which, if I’m reading the reports accurately, would have made Amazon eligible for an “uplift” of roughly $23.1 million dollars, if not more down the line), could ultimately keep the studio in the country. Amazon announced last night that the second season of The Lord Of The Rings will move production to the United Kingdom, marking the first time in the franchise’s history that it will be filmed entirely in the nation of its origin.

The Lord Of The Rings
Mount Ngauruhoe | trekearth.com

The reaction has been divided, nowhere more so than in New Zealand itself, where Amazon’s decision will have far-ranging economic and political effects. It doesn’t help that Amazon gave very little indication of why they made the move, although it’s worth noting that many of their upcoming series’ are being produced in the UK anyway, so it may just be a matter of practicality – especially since The Lord Of The Rings is also hiring quite a lot of British actors who had been stuck in New Zealand for several months during the country’s lockdown. With the nation only just signaling its intentions to reopen its borders beginning early next year, it may be simpler for Amazon to work in a slightly less restrictive nation for the time being…although filming in New Zealand certainly came with the benefit of not having to shut down production because of COVID-19 cases every thirty minutes, which is not a guarantee in the UK.

Another benefit that came with New Zealand were its stunning landscapes and vistas, which have become visually synonymous with the fantastical realms of Middle-earth: from the hilly patch of farmland in Matamata that quite literally is the village of Hobbiton, to the slopes of Mount Ngauruhoe where the Mount Doom sequences were filmed, to the forests around Paradise that served as home to the Elves of Lórien. As has often been noted, the diversity of environments in New Zealand gave Peter Jackson’s films the look and feel of being a globe-trotting adventure, but the fact that so many of his iconic filming locations are accessible in a single vacation made them excellent for tourists trying to escape into their favorite fantasy world.

The UK may not be blessed with nearly as many mountain ranges as New Zealand, but it still boasts a number of beautiful forests, coastlines, and craggy landscapes – particularly in Scotland where, what do you know, Amazon’s The Lord Of The Rings was originally going to be filmed. As long as they continue to film on location in the UK, rather than assembling their landscapes in post-production using CGI to replicate the real deal, I don’t necessarily see an issue with this change. Maintaining visual continuity with season one is gonna be a hassle, but at this point Amazon has been filming for so long in New Zealand that they may be able to stitch reused footage into English or Scottish countrysides seamlessly. Maybe that’s what that fake production crew was actually doing this whole time…

I think one reason this decision has been met with such backlash is because it seems to confirm what’s becoming increasingly clear – that Amazon intends to cut ties with Jackson’s continuity, perhaps for good. I mean, we don’t know that for sure. They may end up returning to New Zealand for some reason. But this definitely suggests that Amazon’s The Lord Of The Rings is going to establish its own visual style and aesthetic moving forward, and I can understand why that would make some fans upset. I know I’ll be extremely angry if the rich and unique landscapes of New Zealand are swapped out for lifeless greenscreens. We saw what that looked like in The Hobbit, and it was a travesty.

But hey! Maybe we’ll see some of the locations that inspired Tolkien himself in The Lord Of The Rings. That would be pretty darn awesome, and feels like too good an opportunity for Amazon to miss. I’m gonna miss New Zealand, I’ll be honest, but I’m hoping that, in this case, change doesn’t necessarily mean a change for the worse. We’ll have to wait and see.

The Lord Of The Rings
Scottish Highlands | elitetraveler.com

If you live in New Zealand, I’d be especially interested to learn more about how this move affects the country, and if you live in the UK, I’d love to hear what locations you think would make great settings for The Lord Of The Rings! Share your own thoughts, theories, and opinions, in the comments below!

Middle-Earth Explained: Moria And The Dwarves Of The 2nd Age

The recent reveal of an official synopsis for Amazon Prime’s The Lord Of The Rings adaptation has left us all excited to jump back into Middle-earth and revel in the many joys it has to offer us. But to get fully prepared for Amazon’s upcoming series requires more than just a movie marathon or even a reread of J.R.R. Tolkien’s The Lord Of The Rings – Amazon is pulling from Tolkien’s extensive deep lore for their series, and diving into regions of Middle-earth previously unexplored by either the films or main books.

Moria
The Doors Of Moria | lotro-wiki.com

But chances are you’ve probably heard of Moria, at the very least: out of all the locations prominent in the Second Age of Middle-earth, the lost underground kingdom of the Dwarves is one of the few that still plays a major part in The Lord Of The Rings itself, albeit mostly as a richly layered backdrop to the death of Gandalf the Grey and the reappearance of Gollum. Peter Jackson’s adaptation of The Fellowship Of The Ring immortalized Moria as a soaring CGI spectacle unlike anything audiences in 2001 had ever seen before. And since then, the “You Shall Not Pass” meme of Gandalf defending the Bridge of Khazad-dûm has seeped into popular culture so that, even if you don’t know the accursed name of Moria, you’ve probably already been introduced to it at some point, somehow.

But onscreen thus far (and for that matter in Tolkien’s writing, and in most artwork) Moria has only been depicted in its ruined state, as it appeared to the Fellowship when they passed through in the year 3019 of the Third Age, seeking shelter from the inhospitable Misty Mountains. Amazon’s series, set in the Second Age of Middle-earth, will take us back to a time long before the ruins and the rumors of the dreadful Balrog sleeping in the dark heart of the mountains, before the name of “Moria” was even coined to refer to the Black Pit once known far and wide by its true name – Khazad-dûm, the greatest kingdom of the Dwarves, and the seat of their entire civilization.

And I, as your Middle-earth tour guide for today, will take you back still further, to the First Age and the founding of Khazad-dûm in the darkness before the first dawn. Middle-earth, at this early point in history, made up only half of what was then still a flat, disc-shaped world – the other half being Valinor, the blessed land of the Gods (named Valar, in Tolkien’s mythos). But while Valinor was eternally basked in light, Middle-earth was shrouded in ceaseless darkness save for the faint and far-off light of the stars (the sun and moon had yet to be created, which should give you a sense of how far back in time we’re talking). The Valar, under the guidance of Eru Ilúvatar, had ordained that the Elves should be the first people to inhabit this strange world, and Dwarves didn’t ever come into their equations.

Dwarves were instead conceived by Aulë, one of the Valar who was most impatient for the arrival of the Elves and decided to create life of his own to populate Middle-earth in the meantime. Aulë created seven Dwarves out of clay and stone before Eru found out and admonished him for going against His plan. Aulë was reluctantly prepared to unmake his creations, but Eru was merciful and told Aulë to instead put the Dwarves to sleep until after the coming of the Elves. So Aulë traveled across Middle-earth and laid the seven Fathers of the Dwarves under deep mountains in the wilderness where they would neither be disturbed nor disturb Eru’s plan.

The plan went smoothly. After the Elves had awoken and dispersed across the world, it was time for the Dwarves to follow in their footsteps. Of the seven Fathers, Tolkien only recorded the journey of one – Durin, who awoke first underneath Mount Gundabad in the Misty Mountains, and migrated southwards through uncharted lands. His journey only ended after he discovered a lake beneath the mountains’ shadow, which he named Kheled-zâram in honor of the crown of stars reflected in its clear waters. Durin took this reflection as a sign of his kingship over the Dwarves, and he began the building of Khazad-dûm just west of the lake to be his home, and the home of all the House of Durin (also known as the Longbeards). Durin was called the Deathless, not because he was immortal, but because it was believed that he would be reincarnated seven times among his descendants. One of these later Durins, Durin III, was King of Khazad-dûm during the formative years of the Second Age.

Moria
Mines Of Moria (art by Tom Lay) | Twitter @ralphbakshi

Throughout the First Age, Khazad-dûm expanded further westwards until there were entrances to the city on both sides of the Misty Mountains – but it was still far to the east of most Elven settlements in those days, and the Elves in Middle-earth had fewer dealings with Durin’s folk than with the Dwarves who lived in the cities of Belegost and Nogrod under the Blue Mountains. Khazad-dûm therefore escaped the wars between the Elves and their great nemesis Morgoth, and the violence between Elves and Dwarves that erupted frequently over treasures valuable to both. But when the First Age ended in calamity, and Belegost and Nogrod (and a good chunk of Middle-earth) were sent crashing into the sea, Khazad-dûm gladly opened its doors to the survivors from both cities: much to the benefit of their own civilization and culture, which flourished under the mountains. A string of Dwarven cities and settlements grew under the Misty Mountains, between Khazad-dûm in the south and Gundabad in the far north.

In the wreck of the world, many High Elves were also forced into closer proximity with the Dwarves who had long been their enemies, though it was only in the kingdom of Eregion, near the western entrance of Khazad-dûm, that this intermingling of the two peoples resulted in harmony rather than conflict. Eregion’s king, the craftsman Celebrimbor, was awestruck by the Dwarves and their mighty works of stone beneath the earth, and he eagerly struck up an alliance with them. Together with the Dwarven blacksmith Narvi, he built the great doors in the western wall of Khazad-dûm through which the Fellowship would pass thousands of years later: they were adorned with the intertwined symbols of the House of Durin and the House of Fëanor, Celebrimbor’s grandfather (and you wonder why I ship Celebrimbor and Narvi?). The Dwarves helped Celebrimbor as well, sharing with him much of their most precious resource, the exceedingly strong metal known as mithril, or “Moria-silver” as it was later called, which could only be found far below Khazad-dûm, in mines that reached deep into the fiery heart of Middle-earth. Mithril was used to decorate all the high halls of the Dwarves as well as their weapons and armor; an alloy of it named ithildin went into the making of the western doors; and Celebrimbor forged the ring Nenya out of it, so that it shone like a star.

But the rings were Celebrimbor’s downfall. With the help of a seemingly benevolent stranger named Annatar, Celebrimbor designed his Rings of Power to heal Middle-earth’s hurts and wipe clean its stain of sorrow. They forged sixteen Rings, almost all of which were intended to be distributed among the Elves – but Tolkien played with the idea that Celebrimbor personally presented one Ring to Durin III. Certainly that story seems more likely than the alternative, which would be that Annatar, after having revealed himself as the dark lord Sauron, betrayed and brutally murdered Celebrimbor, and stolen all but three of the Rings of Power, decided to give one to Celebrimbor’s closest ally. It would also lend special significance to Sauron’s later hunt for the ring given to Durin III, which would finally be ripped from the hand of Durin’s descendant Thráin in the dungeons of Dol Guldur during the Third Age – as that would then be the only Ring (besides the Three made without his knowledge and given to the Elves) that he had never previously controlled. Either storyline has potential for good drama, to be honest.

After Sauron ransacked Eregion in search of the Rings, Khazad-dûm was forced to shut its western doors, which had long stood open as a sign of friendship and trust between Elves and Dwarves. Durin’s folk stayed secluded throughout the rest of the Second Age, mostly pursuing a policy of isolationism. But without Khazad-dûm guarding the Misty Mountains, orcs crept back into caverns and tunnels they had long abandoned out of fear of the Dwarves, and became emboldened to launch a successful conquest of Mount Gundabad, the birthplace of Durin. Thus, by the time Khazad-dûm reopened its gates at the end of the Age and sent forth armies to help defeat Sauron in the War of the Last Alliance, it was already too late for the Dwarves to recapture much of the underground empire they had lost.

By the beginning of the Third Age, Khazad-dûm’s glory days were well behind it, and the Dwarves were forced to dig ever deeper for mithril. Nonetheless, it took them almost two-thousand years before they dug slightly too far – and awoke something that had been lying coiled in slumber beneath the roots of the Misty Mountains for millennia. It was a Balrog, a demonic entity of flame and shadow that had served the dark lord Morgoth in the First Age, and fled under the earth’s crust during the breaking of the world (Tolkien never mentions this, but it must therefore have also slept through the end of the Second Age, when Middle-earth was transformed from a flat disc into a globe, and as a fellow heavy sleeper I can relate to that so much). The Balrog erupted into Khazad-dûm, killing King Durin VI and his son, and forcing the survivors to flee into the wilderness on both sides of the Misty Mountains.

Moria
The Balrog Of Moria (art by Frank Paul) | wallpaperflare.com

And from thence on, the empty city was known by the name of Moria, and its people led lives in exile, whether in the Blue Mountains west of the Shire or in new kingdoms such as Erebor and the Iron Hills. Moria fell into waste and ruin, while Sauron’s orcs and goblins plundered the wreckage for treasures – particularly mithril, which Sauron coveted. The Balrog remained awake, roaming the deepest halls of the Dwarves in silence, worshipped as a god by Sauron’s minions. An attempt to retake Moria, led by Balin of Erebor, was met with stiff resistance from the orcs – who eventually slew the old Dwarf while he bent to look into Kheled-zâram. Balin’s small band of colonizers was whittled down until all were starved or killed, and Moria returned to darkness.

Peter Jackson’s trilogy simplifies the story ever so slightly, implying (just vaguely enough that most book purists don’t get upset) that Moria had only recently been desecrated when the Fellowship passed through, and that under King Balin it had flourished. In truth, Balin’s reign over Moria was very brief and unremarkable: a doomed attempt to rebuild amongst the ruins of an unattainable ancient grandeur, and to recapture some fragment of the city’s long-gone splendor.

Middle-earth Explained: Eregion And The Rings Of Power

The recent reveal of an official synopsis for Amazon Prime’s The Lord Of The Rings adaptation has left us all excited to jump back into Middle-earth and revel in the many joys it has to offer us. But to get fully prepared for Amazon’s upcoming series requires more than just a movie marathon or even a reread of J.R.R. Tolkien’s The Lord Of The Rings – Amazon is pulling from Tolkien’s extensive deep lore for their series, and diving into regions of Middle-earth previously unexplored by either the films or main books.

Eregion
Eregion in ruins | aminoapps.com

Eregion, however, has a rare distinction in that, although it’s glimpsed in both the books (the Fellowship of the Ring passes through its ruins on their journey south from Rivendell), and the movies (in fact, it’s the very first location you see in Jackson’s trilogy, while Cate Blanchett is narrating the history of the One Ring), its most prominent exposure to date is in the deeply flawed Middle-earth video games, Shadow Of Mordor and Shadow Of War. These games break Tolkien lore in ways that are frankly appalling (Shelob is a shape-shifting sorceress, Isildur is a Nazgûl, and Celebrimbor’s ghost becomes one half of Sauron’s fiery eye). But they did at least give players a basic rundown of the history of Celebrimbor, Eregion, and the forging of the Rings of Power in the Second Age – events that will be pivotal to Amazon’s series, set in the same time-frame. That being said, the non-canonical and hyperbolic nature of the games makes them a faulty source for accurate information…which is my long-winded way of saying “trust me instead”.

I recounted some of the ancient history of the Elves in Middle-earth while discussing Lindon and the Grey Havens, so what immediately follows may be familiar to some of my readers. But while the paths of Lindon and Eregion diverged early in the Second Age, they have a common root in the First Age, during a mythical, peaceful era before the creation of the sun and moon and thus beyond the margins of recorded history. During this time-before-time, Middle-earth was only one half of a flat, disc-shaped world – its other half being the paradisiacal continent known as Valinor, where a pantheon of benevolent gods named Valar presided over a flourishing community of Elves well-versed in all the arts and sciences available to them: and even some beyond our modern capabilities. In the absence of a sun, Valinor’s primary light source was a duo of glowing trees, which is a random important detail.

The most creative-minded Elves in Valinor were the Noldor Elves, and the greatest among them was Fëanor, an inventor who had foresight as well as unparalleled skill and an indomitable ego. He’s a bit of a divisive figure in-universe: everyone had mad respect for his accomplishments, and he did create a trinity of magical gems called Silmarils to house the light of the Two Trees of Valinor, because he accurately predicted that the evil Morgoth would kill the Trees and plunge Valinor into darkness…he just didn’t foresee the bit where Morgoth also stole the Silmarils. Fëanor’s backup plan for his backup plan involved leading most of the Noldor on a wild-goose chase to Middle-earth to try and find Morgoth, killing any Elves who stood in their way: all of this, mind you, against the orders of the Valar, who forbade any of them to return to Valinor after what they had done. And then Fëanor got himself killed roughly ten minutes into the expedition (yes, minutes: while the Noldor were freaking out, the Valar had gone and fixed the whole light-source problem by creating the sun, adding insult to injury), leaving his followers leaderless and stranded in Middle-earth with Morgoth, and saddling his descendants with an unbreakable oath to recover the Silmarils or die trying.

Only Tolkien could take this comedic gold and write it as an epic tragedy.

Eregion
Celebrimbor | aminoapps.com

Needless to say, the Noldor were really angry and really confused about their life-choices by the time the First Age ended and the Valar finally arrived to set things straight, casting Morgoth into the void. The Valar offered them all a choice to return to Valinor and repent for their crimes, but most of the Noldor refused out of pride, bitterness, or a desire to prove they could be self-sufficient. For some, it was all three – plus an almost subliminal urge to build Middle-earth into a mirror image of Valinor and rival the glory of the gods. Never a good idea, especially when the gods are real and prone to violence. But the main proponent of this philosophy was Fëanor’s grandson, Celebrimbor, so…yeah, not surprising at all.

Celebrimbor lived in Lindon under King Gil-galad during the early years of the Second Age, but eventually grew bored and struck off on his own. Charismatic like his grandfather, he attracted a large following – and was soon able to build his own kingdom in the foothills of the Misty Mountains, which he called Eregion. Celebrimbor was actually a decent leader. He was on good terms with the neighboring Dwarves of Khazad-dûm, with whom he traded knowledge and precious mithril steel (also, him and Narvi the Dwarf were totally doing the whole “forbidden love” thing centuries before Tauriel and Kili, or Legolas and Gimli). He promoted the arts, set up a guild of crafts-people, and began work on his agenda to make heaven a place on Middle-earth. Eregion even attracted guests like Galadriel and Celeborn, who lived there for a time.

But Celebrimbor’s frantic urge to outdo the Valar made him the perfect target for Sauron, a fallen angel who had served Morgoth, and who now rose to fill the power-vacuum left in his wake. A tyrannical perfectionist, Sauron’s ultimate goal was similar to Celebrimbor’s – he too wanted to elevate Middle-earth above and beyond its mortal limitations, but he was uniquely hindered by his inability to create real beauty. Nonetheless, wearing the beautiful disguise of an Elven emissary from Valinor named Annatar, he was able to infiltrate Eregion and seduce the Noldor with his repeated assurances that the Valar wished for them to redesign Middle-earth in the image of paradise. Thus, Sauron was able to harness the skill of the Elves for his own purposes.

Together, each learning from the other, Celebrimbor and Annatar forged sixteen Rings of Power. These were not distributed immediately to Men and Dwarves, as the movies indicate (Tolkien toyed with the notion that Celebrimbor only gave away one in his lifetime: to Durin III, King of Khazad-dûm, as a token of friendship). Celebrimbor had designed these Rings to be worn by Elves, to help and heal Middle-earth; and it was Sauron’s secret hope that he could control the Elves through their Rings, into which he had poured dark magic of his own. In Second Age 1600, having sufficiently mastered the art of Ring-making and confident that the Noldor would wear the Rings he had helped make for them, Sauron left Eregion and returned to his own land, in foul Mordor. But he underestimated the perfectionism he had instilled in his followers: the Noldor he had left behind continued work on three more Rings of their own, far greater than the sixteen.

In Mordor, Sauron secretly forged One Ring – a Master Ring with the power to ensnare all others and their wearers. But as soon as he put it on, Celebrimbor became aware of his treachery, and demanded that the newly-finished Three Rings be distributed swiftly to the greatest leaders of the Elven people, Gil-galad, Galadriel, and Círdan, and hidden from Sauron forever. They were not made by Sauron, so he could not control them from afar, but they were made with knowledge learned from him; and were thus tied to his fate, and that of the One Ring.

Eregion
Sauron Forges The One Ring | rainbowdark.com

Sauron nonetheless perceived that Eregion was his greatest threat, and threw all his force against the Elven kingdom. With the help of orc-armies, he ransacked and destroyed the forges of the Noldor, and captured Celebrimbor. The king was ruthlessly tortured until he revealed the locations of the sixteen Rings (or fifteen, assuming Durin III already had one), which Sauron quickly recovered. But he would say nothing of the Three Rings, and Sauron eventually had him killed, thus ending the line of Fëanor. His brutally-mangled body was hung on a pole and used by Sauron’s armies as a banner in their war against the Elves.

With Eregion destroyed, no new Rings would ever be forged, nor would Celebrimbor’s purpose for them be achieved. Middle-earth sank further into darkness and despair as Sauron begrudgingly distributed his stolen Rings among Dwarves and Men, since his plan to control the Elves had backfired. Men were easily corruptible, but the Dwarves proved resistant, and their rings became the foundations of great treasure-hoards under the earth. The Three Rings were not used during the Second Age.

The survivors from Eregion dispersed across Middle-earth, mainly to Lindon and the refuge of Rivendell, but many became disheartened, sailing back to the Undying Lands in Valinor. By the end of the Third Age, Eregion was a tumbled heap of ruins, and even the stones on which its foundations had been built had long since forgotten the Elves, their Rings of Power, and all their dreams of paradise. Now that’s tragic.